Sorry, the page you are looking for is not found.myara wrote:It works fine here with Chrome and IE 11. What problems are you having ? And what browser are you using ?
http://www.skymill.co.jp/tools/Softimage/mCleaner/mCleanerEN\___left.htm
Sorry, the page you are looking for is not found.myara wrote:It works fine here with Chrome and IE 11. What problems are you having ? And what browser are you using ?
And I know a few who used it mostly for this ;Rename Clusters
Rename all Polygon Clusters to their Material's Name with the option to add a Prefix and / or Sufix
Texture UVW
Rename all Texture Projection properties (Cluster, UV space property, UV Definition).
Freeze SRT
This freezes the object Scale, Rotation and Translation. Unlike the original Softimage Freeze option, this one also works with enveloped objects without breaking them.
yes is working finetarkovsky wrote:Anyone using this with succes in 2015?
Code: Select all
// -----------------------------------------------------------------------
// mCleaner 1.44 | ObjCleaner
// -----------------------------------------------------------------------
// INFO : [sample.body] Texture_Coordinates_AUTO has been deleted
// INFO : [sample.body] EnvelopWeightCls2 has been deleted
// INFO : [sample.body] EnvelopWeightCls1 has been deleted
// INFO : [sample.body] EnvelopWeightCls has been deleted
// INFO : [sample.body] Edge_AUTO has been deleted
// INFO : [sample.body] Envelope Cluster has been renamed to [EnvelopWeightCls]
// INFO : [sample.body] ObjectAttribute has been deleted
// INFO : [sample.body] G.Approximation Angle changed to 180
// -----------------------------------------------------------------------
// mCleaner | ObjCleaner : All tasks finished
mCleanerObj("ccf000_01_sample.body", false, true, true, true, false, true, false, false, false, true, true, true, true, true, true, null, null, true, true, true, true, "Texture_Coordinates_AUTO", "Texture_Projection", "Texture_Projection_Def", true, 0, 0, "EnvelopWeightCls", "Envelope_Weights", "Unfold", "Crosswalk", "MayaAttributes", true, true, true, true, false, true, false, true, 180, false, 0, 0, 0, false, false, true, 2, 1);
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