PolyMesh Duplicator v1.2.1
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PolyMesh Duplicator
V1.2.1 Nassos' recreation of Guillaume Laforge's addon (see video). Creates multiple procedural copies of a mesh which can be accessed from an ICE
tree. Just like Houdini's Copy/Duplicate SOP. See video tutorial on vimeo, and for more details see the si-community discussion link.
local backup: PolyMeshDuplicator1.2.1.zip
local backup: PolyMeshDuplicator1.2.1.zip
author site: n/a / si-community thread
Re: PolyMesh Duplicator v1.1
It either couldn't load the plugin,
or couldn't load the ICE compound.
in the later case, open the ICE tree
open the Preset Manager and update the list
by pressing the recycle button
or couldn't load the ICE compound.
in the later case, open the ICE tree
open the Preset Manager and update the list
by pressing the recycle button
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: PolyMesh Duplicator v1.1
Sorry nothing more and nothing in the scriptlog file ...
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: PolyMesh Duplicator v1.1
ok I have a look to thisnassosy wrote:It either couldn't load the plugin,
or couldn't load the ICE compound.
in the later case, open the ICE tree
open the Preset Manager and update the list
by pressing the recycle button
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
Re: PolyMesh Duplicator v1.1
or the previous line?
error messages usually look like this:
' ERROR : 21000 - Unspecified failure - [line 90 in C:\users\Administrator\Softimage\XSI_7.01\Addons\PolyMeshDuplicator\Application\Plugins\ApplyPolyMeshDuplicator.vbs]
' ERROR : 21000-CUST-ApplyPolyMeshDuplicator - Unspecified failure
error messages usually look like this:
' ERROR : 21000 - Unspecified failure - [line 90 in C:\users\Administrator\Softimage\XSI_7.01\Addons\PolyMeshDuplicator\Application\Plugins\ApplyPolyMeshDuplicator.vbs]
' ERROR : 21000-CUST-ApplyPolyMeshDuplicator - Unspecified failure
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: PolyMesh Duplicator v1.1
I don't have this sort of error message ...
After some unspecified failure the compound loaded :
Phil
EDIT : be back after lunch ...
After some unspecified failure the compound loaded :
Phil
EDIT : be back after lunch ...
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
Re: PolyMesh Duplicator v1.1
it works then
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: PolyMesh Duplicator v1.1
In fact :
1) Install the xxx.xsiaddon file
2) delete the x32 or x64 dll depends of the software u use
3) now enjoy
Thanks a lot
Phil
EDIT : Don't know why I had pb with the unspecified failure
1) Install the xxx.xsiaddon file
2) delete the x32 or x64 dll depends of the software u use
3) now enjoy
Thanks a lot
Phil
EDIT : Don't know why I had pb with the unspecified failure
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
Re: PolyMesh Duplicator v1.1
The whole point of me asking you so many questions
was to see if it works WITHOUT having to delete anything
well, does it? (even if it gives you error messages)
was to see if it works WITHOUT having to delete anything
well, does it? (even if it gives you error messages)
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: PolyMesh Duplicator v1.1
Like I told you before :
I need to remove PolyMeshDuplicator.x86.dll
from : c:\Users\xxxxxxx\Softimage\XSI_7.01\Addons\PolyMeshDuplicator\Application\Plugins\
If not it doesn't work at all
Phil
I need to remove PolyMeshDuplicator.x86.dll
from : c:\Users\xxxxxxx\Softimage\XSI_7.01\Addons\PolyMeshDuplicator\Application\Plugins\
If not it doesn't work at all
Phil
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
Re: PolyMesh Duplicator v1.1
So be it then.
In my XSI 7.01 x64 winXP, it works without problems though.
In my XSI 7.01 x64 winXP, it works without problems though.
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: PolyMesh Duplicator v1.1
I'm waiting for the 2010 upgrade.
I will post here if I had the same pb. Maybe windows 7 x64 produce some pb with XSI 7.01 x64 and x32.dll
I will post here if I had the same pb. Maybe windows 7 x64 produce some pb with XSI 7.01 x64 and x32.dll
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: PolyMesh Duplicator v1.1
Still Playing with PolyMeshDuplicator
I don't understand why a big object is created from the original object who is duplicated ?
How to remove it ?
Here the big sphere is attached to the sphere_copies
Phil
I don't understand why a big object is created from the original object who is duplicated ?
How to remove it ?
Here the big sphere is attached to the sphere_copies
Phil
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
Re: PolyMesh Duplicator v1.1
Each duplicate uses the SRT/Transform matrix of the particle whose ID matches its CopyID
If no particle exists, the SRT of the duplicate is random/undefined (you will usually get garbage).
So always make sure there are as many particles as duplicates
When the # of (born) Particles >= # of Duplicates, the large object will disappear
If no particle exists, the SRT of the duplicate is random/undefined (you will usually get garbage).
So always make sure there are as many particles as duplicates
When the # of (born) Particles >= # of Duplicates, the large object will disappear
Re: PolyMesh Duplicator v1.1
You can always use Particle instancing instead of PolyMeshDuplicator ;)
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: PolyMesh Duplicator v1.1
Ok thanks for your light speed answer
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
Re: PolyMesh Duplicator v1.1
hey nassosy,
do you think it would be possible to take a group of instancing meshes instead of a single mesh that gets duplicated? This would be really awesome to get an exact copy of the pointcloud as geometry!
do you think it would be possible to take a group of instancing meshes instead of a single mesh that gets duplicated? This would be really awesome to get an exact copy of the pointcloud as geometry!
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