PolyMesh Duplicator v1.2.1

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PolyMesh DuplicatorAuthor: Nassos Yiannopoulos
V1.2.1 Nassos' recreation of Guillaume Laforge's addon (see video). Creates multiple procedural copies of a mesh which can be accessed from an ICE tree. Just like Houdini's Copy/Duplicate SOP. See video tutorial on vimeo, and for more details see the si-community discussion link.

local backup: PolyMeshDuplicator1.2.1.zip

nassosy
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Re: PolyMesh Duplicator v1.1

Post by nassosy » 14 Nov 2009, 13:56

It either couldn't load the plugin,
or couldn't load the ICE compound.

in the later case, open the ICE tree
open the Preset Manager and update the list
by pressing the recycle button

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wireframex
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Re: PolyMesh Duplicator v1.1

Post by wireframex » 14 Nov 2009, 13:57

Sorry nothing more and nothing in the scriptlog file ...
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wireframex
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Re: PolyMesh Duplicator v1.1

Post by wireframex » 14 Nov 2009, 13:58

nassosy wrote:It either couldn't load the plugin,
or couldn't load the ICE compound.

in the later case, open the ICE tree
open the Preset Manager and update the list
by pressing the recycle button
ok I have a look to this
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Re: PolyMesh Duplicator v1.1

Post by nassosy » 14 Nov 2009, 14:02

or the previous line?

error messages usually look like this:
' ERROR : 21000 - Unspecified failure - [line 90 in C:\users\Administrator\Softimage\XSI_7.01\Addons\PolyMeshDuplicator\Application\Plugins\ApplyPolyMeshDuplicator.vbs]
' ERROR : 21000-CUST-ApplyPolyMeshDuplicator - Unspecified failure

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wireframex
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Re: PolyMesh Duplicator v1.1

Post by wireframex » 14 Nov 2009, 14:22

I don't have this sort of error message ...

After some unspecified failure the compound loaded :

Image

Phil

EDIT : be back after lunch ...
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Re: PolyMesh Duplicator v1.1

Post by nassosy » 14 Nov 2009, 14:25

it works then

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wireframex
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Re: PolyMesh Duplicator v1.1

Post by wireframex » 14 Nov 2009, 15:15

In fact :

1) Install the xxx.xsiaddon file
2) delete the x32 or x64 dll depends of the software u use
3) now enjoy :D

Thanks a lot

Phil

EDIT : Don't know why I had pb with the unspecified failure :-\
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Re: PolyMesh Duplicator v1.1

Post by nassosy » 14 Nov 2009, 15:18

The whole point of me asking you so many questions
was to see if it works WITHOUT having to delete anything

well, does it? (even if it gives you error messages)

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wireframex
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Re: PolyMesh Duplicator v1.1

Post by wireframex » 14 Nov 2009, 15:42

Like I told you before :

I need to remove PolyMeshDuplicator.x86.dll
from : c:\Users\xxxxxxx\Softimage\XSI_7.01\Addons\PolyMeshDuplicator\Application\Plugins\

If not it doesn't work at all

Phil
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Re: PolyMesh Duplicator v1.1

Post by nassosy » 14 Nov 2009, 15:46

So be it then.
In my XSI 7.01 x64 winXP, it works without problems though.

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wireframex
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Re: PolyMesh Duplicator v1.1

Post by wireframex » 14 Nov 2009, 15:59

I'm waiting for the 2010 upgrade.

I will post here if I had the same pb. Maybe windows 7 x64 produce some pb with XSI 7.01 x64 and x32.dll
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Re: PolyMesh Duplicator v1.1

Post by wireframex » 15 Nov 2009, 00:15

Still Playing with PolyMeshDuplicator :)

I don't understand why a big object is created from the original object who is duplicated ?

How to remove it ?

Here the big sphere is attached to the sphere_copies

Image

Phil
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Re: PolyMesh Duplicator v1.1

Post by nassosy » 15 Nov 2009, 00:23

Each duplicate uses the SRT/Transform matrix of the particle whose ID matches its CopyID
If no particle exists, the SRT of the duplicate is random/undefined (you will usually get garbage).

So always make sure there are as many particles as duplicates
When the # of (born) Particles >= # of Duplicates, the large object will disappear

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Re: PolyMesh Duplicator v1.1

Post by nassosy » 15 Nov 2009, 00:26

You can always use Particle instancing instead of PolyMeshDuplicator ;)

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wireframex
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Re: PolyMesh Duplicator v1.1

Post by wireframex » 15 Nov 2009, 00:30

Ok thanks for your light speed answer :D
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Re: PolyMesh Duplicator v1.1

Post by Squizmek » 16 Nov 2009, 20:54

hey nassosy,
do you think it would be possible to take a group of instancing meshes instead of a single mesh that gets duplicated? This would be really awesome to get an exact copy of the pointcloud as geometry!

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