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 Post subject: PolyMesh Duplicator v1.2.1
PostPosted: 20 Oct 2009, 22:45 
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Joined: 02 Oct 2009, 23:50
Posts: 81
Location: Greece
********Update
v1.1: Added a command to separate the duplicated mesh into multiple objects.
The stack of the duplicated mesh must NOT be frozen (it needs the PolyMeshDuplicator operator).
Right now clusters, animation and uv coords are completely ignored.
The "separate" command is meant to be fast (hopefully someone will also make it feature complete)
because all the other scripts i found on the net are way too slow.
The commands have been moved to the "Modeling > Modify > PolyMesh" menu.
Added a "Move to 3D Grid with CopyID" ICE compound, to help make 3D Grid formations.
Source code is included.

v1.0 info:
Makes procedural duplicates of a polygonMesh object that can be manipulated in ICE.
Just like Houdini's Copy/Duplicate SOP.
I saw Guillaume Laforge's op here
http://www.vimeo.com/groups/ice/videos/6996197
and since i couldn't find his online, i decided to make my own.
Use it at your own risk.

For XSI 7.01 x86-x64 windows

Posted a video tutorial of it here:
http://www.vimeo.com/7218396


Update: Added "Random with CopyID", "Transform to PointCloud with CopyID"
and "Move to 3D Grid with CopyID" ICE compounds

Local copy can be found here: http://www.si-community.com/download/plugins/PolyMeshDuplicator_Addon_v1.2.1.rar

Usage:
Now you no longer have to open up an ICE tree to get it working.

To use "PolyMesh Duplicator for Pointcloud":
- Select the mesh that is used as instance shape.
- Choose Modify->Poly.Mesh->PolyMesh Duplicator for Pointcloud
- Pick the pointcloud to which the geometry should be matched.
- In the "Copies" field of the PolyMeshDuplicator operator, enter the
number of particles.

If you do not know the number of particles, you can
find it out by choosing View->Scripting->SDK Explorer. Then select the
pointcloud, choose "Object Details" and scroll down until you see: "Number of particles: xxxxx"


Attachments:
PolyMeshDuplicator Addon v1.2.1.rar [61.39 KiB]
Downloaded 1127 times
CopyID Compounds.rar [4.18 KiB]
Downloaded 929 times
PolyMeshDuplicator Addon v1.1.rar [40.17 KiB]
Downloaded 896 times


Last edited by nassosy on 26 May 2010, 13:34, edited 8 times in total.
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 Post subject: Re: PolyMesh Duplicator
PostPosted: 21 Oct 2009, 18:49 
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Joined: 21 Aug 2009, 07:49
Posts: 14
that looks to be quite handy!

Thank you for sharing it, nassosy, and thank you for
generously sharing your other recent ICE goodies as well!

:)


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 Post subject: Re: PolyMesh Duplicator
PostPosted: 21 Oct 2009, 20:18 
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Joined: 08 Jul 2009, 05:16
Posts: 114
whats the chances you would make the source available?


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 Post subject: Re: PolyMesh Duplicator
PostPosted: 21 Oct 2009, 21:09 
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Joined: 02 Oct 2009, 23:50
Posts: 81
Location: Greece
DL it from above. :-bd


Last edited by nassosy on 23 Oct 2009, 12:31, edited 1 time in total.

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 Post subject: Re: PolyMesh Duplicator
PostPosted: 23 Oct 2009, 04:13 
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Joined: 08 Jul 2009, 05:16
Posts: 114
thanks! more of this open shared knowledge will only help bring more customizations to our community


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 Post subject: Re: PolyMesh Duplicator v1.1
PostPosted: 06 Nov 2009, 23:19 
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Joined: 09 Jun 2009, 15:45
Posts: 947
any chance you're gonna compile it for softimage 2010 x64 ?
i tried and doesnt work :)
thanks for sharing !


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 Post subject: Re: PolyMesh Duplicator v1.1
PostPosted: 07 Nov 2009, 18:44 
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Joined: 02 Oct 2009, 23:50
Posts: 81
Location: Greece
I only have 2010 SP1 x64 and it works
If you try to import scenes from previous releases (ex. 7.01),
you have to re-apply the operator,
because SI doesn't seem to properly connect it
(don't know why)

I attached a sample scene
(the forum doesn't allow uploads > 256kb, :-?
so it is split :-?? )


Attachments:
PolyMesh_Duplicator 2010 sample 01.part03.rar [86.34 KiB]
Downloaded 598 times
PolyMesh_Duplicator 2010 sample 01.part02.rar [256 KiB]
Downloaded 633 times
PolyMesh_Duplicator 2010 sample 01.part01.rar [256 KiB]
Downloaded 657 times
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 Post subject: Re: PolyMesh Duplicator v1.1
PostPosted: 10 Nov 2009, 12:12 
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Joined: 10 Nov 2009, 11:59
Posts: 31
Thanks for your great tool!! :ymhug:

Is it possible to reproduce this effect with your addon?


http://vimeo.com/groups/ice/videos/6999806

http://vimeo.com/groups/ice/videos/6996197

And I would like to make, for instance, random distribution of these spheres, is it possible somehow.

Thanks in advance!


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 Post subject: Re: PolyMesh Duplicator v1.1
PostPosted: 10 Nov 2009, 14:55 
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Joined: 02 Oct 2009, 23:50
Posts: 81
Location: Greece
Robert_XSI wrote:
Thanks for your great tool!! :ymhug:

Is it possible to reproduce this effect with your addon?


http://vimeo.com/groups/ice/videos/6999806

http://vimeo.com/groups/ice/videos/6996197

And I would like to make, for instance, random distribution of these spheres, is it possible somehow.

Thanks in advance!


I added some compounds to help you make it happen,
DL from above.


Attachments:
PolyMesh Ramdom.png
PolyMesh Ramdom.png [ 172.11 KiB | Viewed 17443 times ]
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 Post subject: Re: PolyMesh Duplicator v1.1
PostPosted: 11 Nov 2009, 14:00 
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Joined: 10 Nov 2009, 11:59
Posts: 31
Thanks Nassosy for you reply and the compound.
It is such a great tool, so as ICE. I am only a newbie, but sucking in ICE info..

Unfortunately I rather thought about the other movie, this one

http://vimeo.com/6999806

Can I attach your duplicated objects to another cloud points, just like in the above movie?

Highly appreciate you contribution to this small, hopefully fast-expanding community.

THX


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