this is a tool someone has made in maya, its called Fstretch, looks pretty cool for doing skin deformations which should compute really quite quick for tension deformations.
basically i thought this tool was quite cool and was thinking it would be cool to have it in XSI.
whats do you guys think to this tool?
so i thought instead of trying to develop this myself,why not a few people chip in and we could try and make it together? community type project. I know a bit of ICE, which would definately be cool for this type of tool. pretty much the hardest bit will be the calculating the tension map? and im sure i saw a compound already out there to do this?
would people find this tool useful?