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 Post subject: Re: 2D-CGI Ninja Turtles - complete episode
PostPosted: 19 Mar 2012, 17:02 
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Joined: 04 Feb 2012, 23:35
Posts: 69
It appears you are using a cel-shader for some things and a regular diffuse shader for others. Is the plan to convert everything to cel shaded after the animatic?


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 Post subject: Re: 2D-CGI Ninja Turtles - complete episode
PostPosted: 19 Mar 2012, 17:14 
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Joined: 02 Jan 2012, 21:04
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once I Decide what I like better, yeah :). The actual show colors are accurate, my toon color blind colors are best guess...
it seems to be split on who likes what on another board, so that hasn't helped either ;o)..


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 Post subject: Re: 2D-CGI Ninja Turtles - complete episode
PostPosted: 19 Mar 2012, 17:44 
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Joined: 02 Jan 2012, 21:04
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http://vimeo.com/23635469

two or three new shots added..

Newcomer (<20 posts) alert: please use the URL tags - HB


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 Post subject: Re: 2D-CGI Ninja Turtles - complete episode
PostPosted: 19 Mar 2012, 23:42 
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Joined: 02 Jan 2012, 21:04
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Scene 052. IT took 23 years, but the animation mistake in this scene is finally fixed. The original had done with Mike's mask! Take note animators at Nick to check mask colors!


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 Post subject: Re: 2D-CGI Ninja Turtles - complete episode
PostPosted: 23 Mar 2012, 05:37 
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Joined: 02 Jan 2012, 21:04
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And now for something totally different. Jim Lawson, Turtle artist has been posting fun doodlings on what the turtles would look like as aliens. This one design of the Shredder Assult Vehicle got my interested piqued, so I CGI-ed it. The first try 0n the right, second on the left!


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 Post subject: Re: 2D-CGI Ninja Turtles - complete episode
PostPosted: 05 Apr 2012, 16:40 
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Joined: 02 Jan 2012, 21:04
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Scene 062 This one didn't turn out that bad...took a bit more time with it


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 Post subject: Re: 2D-CGI Ninja Turtles - complete episode
PostPosted: 05 Apr 2012, 17:17 
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Joined: 08 Jun 2009, 19:57
Posts: 20
This is totally insane. I love it!


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 Post subject: Re: 2D-CGI Ninja Turtles - complete episode
PostPosted: 05 Apr 2012, 18:22 
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Joined: 02 Jan 2012, 21:04
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One year ago this month, we started this crazy experiment, and have come full circle.... The first try in a 36 second rough scene on the left..


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 Post subject: Re: 2D-CGI Ninja Turtles - complete episode
PostPosted: 15 Apr 2012, 06:54 
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Joined: 02 Jan 2012, 21:04
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For some reason, the old technodrome model was 12 MB's and crashed. it just refused to open. So, I took the base parts from one I was able to open, and I'm going to redo the wheels tomorrow. Now it's back to 5MB's and opens fine. weird.

Start of scene 070


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 Post subject: Re: 2D-CGI Ninja Turtles - complete episode
PostPosted: 17 Apr 2012, 02:16 
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Joined: 02 Jan 2012, 21:04
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New Technodrome Wheels done. This time around I did all 9 seperate, rather than do one and duplicate it across. I think that's what messed it up the first time around. A few minor color changes as well.. hope it brings out the detail a bit better.


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