Your're right, I've updated the download link
with a new version which should work better.
Don't know what kind of effect you wan't to achieve, but remember that if you turbulize the particles "on emission", your only modifying their initial position, so they won't move or anything like that. If you want to turbulize the particles movement, you have to plug the turbulize into a normal execution port. In this special case though it's recommendet to modify the pointpositions before
the emission, otherwise you will end up with something like this:
In this case you modify the point positions after the strands have already been drawn, thus you get these strange connections to the location where the point used to be. Modifying the point positions before the strands are drawn works fine: