I don't know if I like it or not, but think is hardly call modelling improvement this:
Merging or Blending Polygon Meshes
When merging or blending polygon meshes, you can now transfer all clusters even if they don't have any properties (like local materials, weight maps, vertex colors, etc.).
The Split Edge tool has been improved to make it easier to split edges close to existing vertices. If you still have difficulty, try zooming the view.
I found softimage one of the best (if not the best) 3d software, but this release seems a bit stunted (if you don't need crowd simulation), expecially if I compared with last modo release (ok, with all the adding of 601 release modo don't have all the tools softimage have from years, but the list of addition in modo is quite impressive if compared to softimage 2013).
Another little point, not so important, but I see a lack of enthusiasm... next time can you call Brad Peebler for doing your preview?
Ok, is only a joke, hope no one be offended ( Chiny, I really like the work you doing every time )