Am i late to the party? Or you guys just worming up?

Quote:
Autodesk® Softimage® 2013 animation software delivers powerful new creative toolsets, a new high-fidelity interactive environment, and extended customizability, helping artists and Technical Directors get more from the product. Artists will enjoy greater creative freedom across the board: from the completely new CrowdFX simmulation feature set; to a new High-Quality viewport; to enhanced modeling, 3D animation, physics, and selection tools, Softimage 2013 helps artists create compelling content in less time. In addition, better interoperability with Autodesk® Maya® 2013 software and Autodesk® 3ds Max® 2013 software; and extensions to the SDK (software development kit) help facilitate integration into existing pipelines.
Damn, that sounds nice! Got my attention, certainly.
Will hold back on softimage, but as far as max goes...
Maximus wrote:
especially this: "...offers a new render pass system with integrated node-based composting..." doesnt seem to be Composite, maybe something new. Motion graphics tools too?
...careful with interpreting this marketing massages. Might be a full blown internal compositor, but more likely, its like maya's
pass composting feature.
Firebird wrote:
Also interesting, and only because we love to make up theories :
Quote:
"From the SI quote"
In addition, better interoperability with Autodesk® Maya® 2013 software and Autodesk® 3ds Max® 2013 software
Quote:
"From 3dmax"
Finally, enhanced interoperability with Autodesk® Maya® 2013 and Autodeskk® MotionBuilder® 2013 animation software helps facilitate pipeline integration
Scared that the max users will switch If they spend to much time in SI ?

(just kidding)
I'll bite. If overall improvements are satisfyingly good, i wont be too sad about SI giving a priority to max/maya interop (thats to be expected, after all), but mudbox/motionbuilder would be more useful to those of us hopping to stay away from maya/max pipelines. Oh well... mumble, grumble, mumble, grumble
