Discussions about animating in SOFTIMAGE©
2 posts • Page 1 of 1
Animation mixer is your friend - as long you have same names in skeleton and structure of rig. If not there are naming templates, but it's really good idea to keep the same pattern. If so, store animation as clip, export to hard disk, import in mixer of new model, apply action. Or, if both models are loaded in scene, you can just drag and drop the action, from old to new model.
The renderer "turtle" used by this scene, is not currently available. The "turtle" renderer will be used instead.
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