Hi;
I have an object that has its posx, y, and z animated. I want to be able to extract the path of this animation using, say plot>Curve. Then I want to be able to path constrain another object to this extracted path which is supposed to follow the keyframe animated object, so I need to calculate the path yield of the posx, y and z curves in world space. How can I go about accomplishing this?
Thank you in advance;
AJ
How to convert position animation to singular path animation
Re: How to convert position animation to singular path animation
Hi, not sure if this is an easier solution, but here's what I would do:jacobo wrote:Hi;
I have an object that has its posx, y, and z animated. I want to be able to extract the path of this animation using, say plot>Curve. Then I want to be able to path constrain another object to this extracted path which is supposed to follow the keyframe animated object, so I need to calculate the path yield of the posx, y and z curves in world space. How can I go about accomplishing this?
Thank you in advance;
AJ
1. Select your first object that is going to have a motion path and do Create > Path > Convert pos fcurves to path.
2. Plot the transformations of that object. (Plot > positions)
3. Copy the animation off it (Animation > Copy)
4. Paste it onto your 2nd object.
OR: you can also constrain your 2nd object to that path and animate the path %age parameter to get it to follow along.
Is this what you're trying to do?
Re: How to convert position animation to singular path animation
Ha Presto!!! That's exactly what I was looking for, never considered looking under that menu. Thank you so much, I really appreciate it.
Cheers
AJ
Cheers
AJ
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