Once more a question
I have 2 identical character as far as hierarchy and 'bones' exported from the same software (webanimate in this case) as FBX. What I would like to do is "merge" all the different animation in each FBX into a single character model, so that I can create the facial rig, adjust envelopes a bit etc. Else I would have to do it on each model seperatly...which is to say at least, inconvinient and not going to happen correctly.
Do you know an easy (or easier) way to do that?
Thanks a lot.