Displacement Map To Create Sub-Polygons ?

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Frank1000
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Joined: 16 Oct 2011, 14:13
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Displacement Map To Create Sub-Polygons ?

Post by Frank1000 » 22 May 2017, 22:55

Hi,
is it possible to refine the actual polygon object with sub-polygons by applying a displacement map ?

Image



I found Model/Modify/Deform/Push, but didn't see how to apply the image to it ... probably it needs to be a weightmap or fiddled in the material editor.

Image

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rray
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Re: Displacement Map To Create Sub-Polygons ?

Post by rray » 22 May 2017, 23:14

Images and animations work fine too when you create a texture map on your mesh (get->property->texture map)
After that you can pick the clip using the plug button
softimage resources section updated Jan 5th 2024

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mc_axe
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Re: Displacement Map To Create Sub-Polygons ?

Post by mc_axe » 23 May 2017, 00:00

Was always wandering aswell, how to get the result of a displacement, nice workaround.

Frank1000
Posts: 349
Joined: 16 Oct 2011, 14:13
Skype: the2he

Re: Displacement Map To Create Sub-Polygons ?

Post by Frank1000 » 23 May 2017, 12:56

thx rray :)

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