Best modeling practices on SI for a LW user?
Re: Best modeling practices on SI for a LW user?
Duplicate polygons op in case of copying polys inside one mesh.
ICE topo merge in case of copying from one to another mesh. But you would need to script UV/other maps copying.
Would be cool if someone could write one-click solution for this, so we all can forget about Merge op.
ICE topo merge in case of copying from one to another mesh. But you would need to script UV/other maps copying.
Would be cool if someone could write one-click solution for this, so we all can forget about Merge op.
Re: Best modeling practices on SI for a LW user?
Thanks, Duplicate does better than symmtrize The CTRL+D was getting me Extrude Op all the time, so I thought it was about it, but actually clicking the operation did it.
Yeah boolean seems to wipe out the UVs :/
Cheers
Yeah boolean seems to wipe out the UVs :/
Cheers
Re: Best modeling practices on SI for a LW user?
You can change ctrl+d behaiour in preferences-commands-duplicate
Re: Best modeling practices on SI for a LW user?
Like its shown in picture, you probably mistake tweak tool with move prop tool ;)
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Re: Best modeling practices on SI for a LW user?
He's talking about the Brush Tool in the Hair panel. Works with vertexes in general. Assign it to a hotkey so you don't have to switch to the hair panel for modeling.Throneinc wrote:as far as i can tell thats tweak with prop on, but still cant tell how he pushed/twisted with it. i AM missing something here :<origin wrote:Like its shown in picture, you probably mistake tweak tool with move prop tool ;)
I'm now part of an endangered species...
Re: Best modeling practices on SI for a LW user?
modeling-component-view plane...Lord Futzi Voldemort wrote:He's talking about the Brush Tool in the Hair panel. Works with vertexes in general. Assign it to a hotkey so you don't have to switch to the hair panel for modeling.Throneinc wrote:as far as i can tell thats tweak with prop on, but still cant tell how he pushed/twisted with it. i AM missing something here :<origin wrote:Like its shown in picture, you probably mistake tweak tool with move prop tool ;)
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Re: Best modeling practices on SI for a LW user?
Or that...origin wrote:modeling-component-view plane...Lord Futzi Voldemort wrote:
He's talking about the Brush Tool in the Hair panel. Works with vertexes in general. Assign it to a hotkey so you don't have to switch to the hair panel for modeling.
it's the same tool but another place
I'm now part of an endangered species...
Re: Best modeling practices on SI for a LW user?
View Plane Proportional Transform Tool
the only thing I know about that tool is that we made it specifically for a lightwave user, can't remember which one.
the only thing I know about that tool is that we made it specifically for a lightwave user, can't remember which one.
Re: Best modeling practices on SI for a LW user?
I keep pressing shift with both brushes like they are going to smooth the mesh
The Mesh Brush manipulation system is very good. I only pitty there are no common sculpt-like operations for components. Very handy for organic models in general and specifically for blend shapes: Push, Smooth, Carve, Pinch, Restore Base Shape.
Cheers
The Mesh Brush manipulation system is very good. I only pitty there are no common sculpt-like operations for components. Very handy for organic models in general and specifically for blend shapes: Push, Smooth, Carve, Pinch, Restore Base Shape.
Cheers
Re: Best modeling practices on SI for a LW user?
WOT? That's brilliant, and I'm an idiot for not knowing it was there al this timeluceric wrote:View Plane Proportional Transform Tool
edit: and oh, if shift=smooth could be added to this, that would be even brillianter!
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Re: Best modeling practices on SI for a LW user?
Is there any smooth plugins (non ICE) or scripts for XSI?
Or maybe interactive smooth tools ?
Or maybe interactive smooth tools ?
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