Anyone give that a shoot in production? seems that's answering the "ICE is too complex" thing...
Last time checked Animation nodes worked great but performance fall a little quickly...
Any thoughts versus the Fabric Engine "Blocks", do the blocks are very high level nodes like that ?
Forum for users who have migrated or are migrating to Blender
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- Posts: 1739
- Joined: 08 Jun 2009, 21:11
- Location: Zagreb, Croatia
Yeah, for example ''offset vector data" thing is looking like FE blocks, basically context (or H class) independent thing, it just process the array or something else whatever is supplied. I didn't played with any of two , yet, have some more interesting things to do, why Maya creates duplicates with this or that operation even I didn't asked or expected, and such... beauties, hehehe......