Foundry reveals Modo v11
Posted: 03 May 2017, 11:10
Heck, this forum is a bit dead, so I thought about sharing some info about Modo v11.
Trial link: https://www.foundry.com/products/modo/trial
Quick videos: https://vimeo.com/album/4543711
Modo v11 now offers a maintenance. So if you upgrade for $399 and keep paying $399/year, you keep your license perpetual and get access to the latest version. If you stop paying, you keep the last one you had access to and if you skip a version and want to join the maintenance, than you'll pay $599/year.
There's info about Modo v11 features/bugs fixed/etc here: https://community.foundry.com/discuss/post/1078131
And here's a screen capture of the presentation Shade gave at FMX. So the 11 series will focus solely on performance and workflow.
I've been testing Modo v11 and while I think the performace is better, specially in the viewport, I still find that Modo uses too much RAM. So the performance is better than Blender (as an example), but it uses 30-40% more RAM. In any case, let's hope Foundry can keep improving performace on the 11 series.
Trial link: https://www.foundry.com/products/modo/trial
Quick videos: https://vimeo.com/album/4543711
Modo v11 now offers a maintenance. So if you upgrade for $399 and keep paying $399/year, you keep your license perpetual and get access to the latest version. If you stop paying, you keep the last one you had access to and if you skip a version and want to join the maintenance, than you'll pay $599/year.
There's info about Modo v11 features/bugs fixed/etc here: https://community.foundry.com/discuss/post/1078131
And here's a screen capture of the presentation Shade gave at FMX. So the 11 series will focus solely on performance and workflow.
I've been testing Modo v11 and while I think the performace is better, specially in the viewport, I still find that Modo uses too much RAM. So the performance is better than Blender (as an example), but it uses 30-40% more RAM. In any case, let's hope Foundry can keep improving performace on the 11 series.