Foundry reveals Modo v11

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MauricioPC
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Foundry reveals Modo v11

Post by MauricioPC » 03 May 2017, 11:10

Heck, this forum is a bit dead, so I thought about sharing some info about Modo v11.

Trial link: https://www.foundry.com/products/modo/trial

Quick videos: https://vimeo.com/album/4543711

Modo v11 now offers a maintenance. So if you upgrade for $399 and keep paying $399/year, you keep your license perpetual and get access to the latest version. If you stop paying, you keep the last one you had access to and if you skip a version and want to join the maintenance, than you'll pay $599/year.

There's info about Modo v11 features/bugs fixed/etc here: https://community.foundry.com/discuss/post/1078131


And here's a screen capture of the presentation Shade gave at FMX. So the 11 series will focus solely on performance and workflow.
Image


I've been testing Modo v11 and while I think the performace is better, specially in the viewport, I still find that Modo uses too much RAM. So the performance is better than Blender (as an example), but it uses 30-40% more RAM. In any case, let's hope Foundry can keep improving performace on the 11 series.

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MauricioPC
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Posts: 1085
Joined: 16 Sep 2013, 13:39

Re: Foundry reveals Modo v11

Post by MauricioPC » 03 May 2017, 16:32

By the way, John Knoll using a new Modo plugin which should be released pretty soon!




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