Tyflow - how difficult can it be?

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Bullit
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Tyflow - how difficult can it be?

Post by Bullit » 08 Jan 2019, 15:26

Tyson Ibele simulation tool replacement for Max Particle Flow in development.


So supposedly one guy develops this:

https://www.instagram.com/_tyflow_/

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MauricioPC
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Re: Tyflow - how difficult can it be?

Post by MauricioPC » 20 Mar 2019, 07:50

I've been following its development. Looks amazing but it would be nice if he actually releases something.

I would use Max again for that.

Bullit
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Re: Tyflow - how difficult can it be?

Post by Bullit » 18 Apr 2019, 02:39

The Beta is already out, actually several Betas.

Cloth

https://www.youtube.com/results?search_query=tyflow

luceric
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Re: Tyflow - how difficult can it be?

Post by luceric » 19 Apr 2019, 01:38

what do you mean when you wrote "how difficult can it be?"
If you mean the development, the original particleflow was also made by just one guy, Oleg Bayborodin. There are lot of one people projects.

Bullit
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Re: Tyflow - how difficult can it be?

Post by Bullit » 19 Apr 2019, 04:56

I meant that one person can show a software output much larger than many persons backed by an organization that should at least theoretically favor an output advantage. Many coders seem more to want to preserve the ecosystem and the relative hierarchy that exist between companies, others seem to even complexify what is simple or rejecting incorporating in application existing ease of use tools, even worse making bugs that are not fixed for ages, i am looking at you 3Ds Max - last good version 2012 - I wonder how much overhead - managers, sales etc - have companies like Autodesk, Maxon compared to 10 years ago.