Arnold to go rental-only

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wesserbro
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Re: Arnold to go rental-only

Post by wesserbro » 10 May 2017, 01:17

Screw brute-force CPU path-tracing pop-culture! Point-clouds, voxel cone tracing, >1024 sampling - rock'n'roll!

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Hirazi Blue
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Re: Arnold to go rental-only

Post by Hirazi Blue » 10 May 2017, 11:39

A U-turn on Autodesk’s policy of last April

The move is, however, a fairly rapid reversal of the company’s policy on acquiring Solid Angle last April.

At the time, Autodesk industry manager Maurice Patel told CG Channel: “The one thing I will stress is that we’re not going to discontinue perpetual licences for rendering.”

“[Arnold] is a very different business model [to our other software, and] through the nature of how it supports other products, it just doesn’t make sense to do that.”

“We know that many of the customers [who use other] 3D products don’t necessarily want to move to subscription. We’re not going to force [other companies’] subscription agendas.”
(Quoted from here)
8-}
Stay safe, sane & healthy!

julius
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Re: Arnold to go rental-only

Post by julius » 10 May 2017, 13:13

Try Redshift and let them with Arnold.
you won't regret

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owei
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Re: Arnold to go rental-only

Post by owei » 10 May 2017, 14:03

Nice find, Hirazi ;) Once and for all, everybody by now should know, you can´t believe a single word out of the mouth of an AD-guy. Not that they are liars by intent! I think, that they truly believe in what they say. But in the end, it is not worth the breath, because the evil greed will break its way...

cheers,
oli

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Re: Arnold to go rental-only

Post by Bullit » 10 May 2017, 15:09

"The future of Softimage is bright"

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Rork
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Re: Arnold to go rental-only

Post by Rork » 11 May 2017, 10:58

julius wrote:Try Redshift and let them with Arnold.
you won't regret
Installed the latest version of Redshift, and converted all shading from an old archviz scene.
This one has gone through MR, VRay, Arnold and now Redshift, and is a pretty nice testscene for interior lighting.

Despite me not knowing yet what to set correctly for all the sample values, it renders (GI/Irradiance) pretty quickly.
Appr. 14 min. for a 1500x1000px, 10 portal lights and a HDR.

I'm reading up on sampling and such, so I'm sure I can shave off some amount of rendertime when I got the sampling better set up for the scene.
It probably take some time to get used to all the shader and sampling settings, compared to Arnold. It feels like I'm back at MR for some things LOL!
But for a first run it's not bad ;)

Image

original resolution

And it's always good to have another renderer (or two) in your arsenal, not just because AD is messing it up for users once again.... ;)
Last edited by Rork on 11 May 2017, 11:37, edited 1 time in total.
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MauricioPC
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Re: Arnold to go rental-only

Post by MauricioPC » 11 May 2017, 11:34


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Rork
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Re: Arnold to go rental-only

Post by Rork » 11 May 2017, 12:02

Hi,

Thanks for the links, I found these as well while browsing YT. The Maya series is quite useful.

Another quick test, appr. 15 minutes rendertime:

Image

original resolution
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BenR
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Re: Arnold to go rental-only

Post by BenR » 11 May 2017, 15:58

Another great feature of Redshift is that you can cut your render times by adding more/better gpu's. I've found a linear acceleration up to 3 cards.

julius
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Re: Arnold to go rental-only

Post by julius » 11 May 2017, 16:00

Nice !

I'm working with redshift for nearly two years now. It's a game changer : impossible to go back to any renderer now. The speed is crazy, and if you are used to MR or Vray, transition is very easy.

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MauricioPC
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Re: Arnold to go rental-only

Post by MauricioPC » 16 May 2017, 02:13


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Re: Arnold to go rental-only

Post by Rork » 16 May 2017, 16:33

julius wrote:Nice !
I'm working with redshift for nearly two years now. It's a game changer : impossible to go back to any renderer now. The speed is crazy, and if you are used to MR or Vray, transition is very easy.
I've been fiddling with RS a bit more, and switched for these interior scenes back to Irr. Cache/Irr. Point Cache. This brought the quality/look in the same range as Brute Force/Irr. Point Cache, but brought the rendertime back below 10 minutes.And this included the caches creation which took almost 5 min. to build.
If I use the cache for a re-render, the frame takes appr. 4:30 min. to render.
It almost makes no sense to use Brute Force GI for interior scenes with RS..... ;)

Still find the sampling methods a bit tedious after years of Arnold, but I can adapt :D

rob

p.s. The interview video above: bla bla bla bla bla.......
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MauricioPC
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Re: Arnold to go rental-only

Post by MauricioPC » 16 May 2017, 16:35

Rork wrote:p.s. The interview video above: bla bla bla bla bla.......
Yeah, but at the least he tried and he was able to bring someone from Autodesk to talk. I like Greg, looks like a good guy.

At least it's more obvious what to expect from Autodesk now.

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Rork
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Re: Arnold to go rental-only

Post by Rork » 16 May 2017, 16:38

True, he tried.

But AD does what AD does, only keep it's stockholders happy :\
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MauricioPC
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Re: Arnold to go rental-only

Post by MauricioPC » 16 May 2017, 16:50

Yeah, true to that.

It's a shame that the market is still heavily Autodesk depended. Hopefully that will change in the future. Blender is starting to pose as an alternative more and more.


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Rork
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Re: Arnold to go rental-only

Post by Rork » 17 May 2017, 09:17

Nice!

I have seen something on this ?over a year? ago, good to see this is still going. Looks terrific!
And on a side note: I grew up with this comic, so it's all very familiar to me :D

rob
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