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Arnold 5 release
Posted: 13 Apr 2017, 00:05
by rray
today only for Max and Maya - a pretty big release, see:
https://www.solidangle.com/news/press-release-arnold-5/
https://support.solidangle.com/display/A5AFMUG/2.0.0
btw ;) ...
One thing, we still need a few days to upload Arnold5-powered versions of HtoA and SItoA, but rest assured they are coming soon.
(Marcos Fajardo @ Arnold Mailing List)
Congrats for the big release and thanks for keeping up the support of Softimage!
-rr
Re: Arnold 5 release
Posted: 13 Apr 2017, 03:32
by Draise
Very nice they still support SI.
Re: Arnold 5 release
Posted: 13 Apr 2017, 04:48
by luceric
there are at least a couple of levels of irony here.
Re: Arnold 5 release
Posted: 13 Apr 2017, 05:36
by FXDude
I don't know what you were referring to there, but it's indeed ironic that what helped put Arnold on the map, is in turn helping keep SI on the map.
(probably also by user request/continued usage I'd imagine)
Re: Arnold 5 release
Posted: 13 Apr 2017, 13:12
by xsisupport
rray wrote:today only for Max and Maya - a pretty big release, see:
Not only Maya and Max. Cinema 4D and Katana too.
Re: Arnold 5 release
Posted: 13 Apr 2017, 20:03
by wireframex
Re: Arnold 5 release
Posted: 15 Apr 2017, 04:23
by luceric
FXDude wrote:I don't know what you were referring to there, but it's indeed ironic that what helped put Arnold on the map, is in turn helping keep SI on the map.
I'm referring to the fact that Autodesk makes new Softimage plug-ins
Re: Arnold 5 release
Posted: 15 Apr 2017, 08:50
by owei
Would not call it "new" though. Marcos was greatful for the support of XSI users, that I think, they will keep it up as long as it is demanded. At least, as long as Marcos is still in charge of certain decisions. He respects customers, other than other people or companies. Because he has passion about his product. Selling to AD is something like a dark shadow, though
Cheers,
Oli
Re: Arnold 5 release
Posted: 27 May 2017, 16:39
by wireframex
17/05/25 Arnold 5 Last info from Solidangle :
We are getting close to the SItoA 4 release, based on Arnold 5.
Is anyone interested in helping us testing it, during the next week ?
Re: Arnold 5 release
Posted: 12 Jun 2017, 19:52
by wireframex
SitoA 4.0.0 is available
This version uses Arnold 5.0.0.3
Re: Arnold 5 release
Posted: 12 Jun 2017, 21:37
by rray
thanks for the bump, downloading..nice..
and it looks like there's going to be a new Octane Softimage plugin soon
Re: Arnold 5 release
Posted: 12 Jun 2017, 22:04
by wireframex
rray wrote:and it looks like there's going to be a new Octane Softimage plugin soon
You're right it is close to the first 3.0 release
Re: Arnold 5 release
Posted: 11 Oct 2017, 11:54
by rray
arnold 5 mesh volume test
Re: Arnold 5 release
Posted: 13 Oct 2017, 09:47
by Rork
Nice!
I haven't tested Arnold 5 in XSI yet, only in <cough> Maya. I like the new PBR workflow, especially with Painter or Quixel it makes nice renders
Although in a lot of scenes RedShift is a lot faster still.
rob
Re: Arnold 5 release
Posted: 13 Oct 2017, 20:08
by Bullit
VDB file rray?
Re: Arnold 5 release
Posted: 13 Oct 2017, 20:44
by rray
Cheers^^ Didn't test anything but mesh volumes yet, I hope it's easy to go 3d coat->Arnold too.
Bullit I didn't use vdb, just a deformed sphere with some noise displacement and 2nd noise shader that cuts the holes using the density input and at the same time goes into a color gradient for the coloring.
scn file: