Arnold 5 release

News concerning 3D DCC business
User avatar
rray
Moderator
Posts: 1774
Joined: 26 Sep 2009, 15:51
Location: Bonn, Germany
Contact:

Arnold 5 release

Post by rray » 13 Apr 2017, 00:05

today only for Max and Maya - a pretty big release, see:

https://www.solidangle.com/news/press-release-arnold-5/
https://support.solidangle.com/display/A5AFMUG/2.0.0

btw ;) ...
One thing, we still need a few days to upload Arnold5-powered versions of HtoA and SItoA, but rest assured they are coming soon.
(Marcos Fajardo @ Arnold Mailing List)

Congrats for the big release and thanks for keeping up the support of Softimage!

-rr
softimage resources section updated Jan 5th 2024

User avatar
Draise
Posts: 891
Joined: 09 Oct 2012, 20:48
Skype: ondraise
Location: Colombia

Re: Arnold 5 release

Post by Draise » 13 Apr 2017, 03:32

Very nice they still support SI. :x

luceric
Posts: 1251
Joined: 22 Jun 2009, 00:08

Re: Arnold 5 release

Post by luceric » 13 Apr 2017, 04:48

there are at least a couple of levels of irony here.

User avatar
FXDude
Posts: 1129
Joined: 19 Jun 2012, 21:59

Re: Arnold 5 release

Post by FXDude » 13 Apr 2017, 05:36

I don't know what you were referring to there, but it's indeed ironic that what helped put Arnold on the map, is in turn helping keep SI on the map.

(probably also by user request/continued usage I'd imagine)

User avatar
xsisupport
Posts: 713
Joined: 09 Jun 2009, 11:02
Location: Montreal Canada
Contact:

Re: Arnold 5 release

Post by xsisupport » 13 Apr 2017, 13:12

rray wrote:today only for Max and Maya - a pretty big release, see:
Not only Maya and Max. Cinema 4D and Katana too.
// Steve Blair
// "You're not a runner, you're just a guy who runs" -- my wife
//
// My Blogs: Arnold | Softimage

User avatar
wireframex
Posts: 399
Joined: 08 Jun 2009, 23:02
Location: France

Re: Arnold 5 release

Post by wireframex » 13 Apr 2017, 20:03

:-bd
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory

luceric
Posts: 1251
Joined: 22 Jun 2009, 00:08

Re: Arnold 5 release

Post by luceric » 15 Apr 2017, 04:23

FXDude wrote:I don't know what you were referring to there, but it's indeed ironic that what helped put Arnold on the map, is in turn helping keep SI on the map.
I'm referring to the fact that Autodesk makes new Softimage plug-ins

User avatar
owei
Administrator
Posts: 840
Joined: 03 Jun 2009, 17:25
Location: Siegen/Germany
Contact:

Re: Arnold 5 release

Post by owei » 15 Apr 2017, 08:50

Would not call it "new" though. Marcos was greatful for the support of XSI users, that I think, they will keep it up as long as it is demanded. At least, as long as Marcos is still in charge of certain decisions. He respects customers, other than other people or companies. Because he has passion about his product. Selling to AD is something like a dark shadow, though :)

Cheers,
Oli

User avatar
wireframex
Posts: 399
Joined: 08 Jun 2009, 23:02
Location: France

Re: Arnold 5 release

Post by wireframex » 27 May 2017, 16:39

17/05/25 Arnold 5 Last info from Solidangle :

We are getting close to the SItoA 4 release, based on Arnold 5.
Is anyone interested in helping us testing it, during the next week ?


:D
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory

User avatar
wireframex
Posts: 399
Joined: 08 Jun 2009, 23:02
Location: France

Re: Arnold 5 release

Post by wireframex » 12 Jun 2017, 19:52

SitoA 4.0.0 is available

This version uses Arnold 5.0.0.3
:-bd
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory

User avatar
rray
Moderator
Posts: 1774
Joined: 26 Sep 2009, 15:51
Location: Bonn, Germany
Contact:

Re: Arnold 5 release

Post by rray » 12 Jun 2017, 21:37

thanks for the bump, downloading..nice..
and it looks like there's going to be a new Octane Softimage plugin soon
softimage resources section updated Jan 5th 2024

User avatar
wireframex
Posts: 399
Joined: 08 Jun 2009, 23:02
Location: France

Re: Arnold 5 release

Post by wireframex » 12 Jun 2017, 22:04

rray wrote:and it looks like there's going to be a new Octane Softimage plugin soon
You're right it is close to the first 3.0 release :)
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory

User avatar
rray
Moderator
Posts: 1774
Joined: 26 Sep 2009, 15:51
Location: Bonn, Germany
Contact:

Re: Arnold 5 release

Post by rray » 11 Oct 2017, 11:54

arnold 5 mesh volume test
Image
softimage resources section updated Jan 5th 2024

User avatar
Rork
Posts: 1359
Joined: 09 Jul 2009, 08:59
Location: Close to The Hague, Netherlands
Contact:

Re: Arnold 5 release

Post by Rork » 13 Oct 2017, 09:47

Nice!

I haven't tested Arnold 5 in XSI yet, only in <cough> Maya. I like the new PBR workflow, especially with Painter or Quixel it makes nice renders :)
Although in a lot of scenes RedShift is a lot faster still.

rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!

Bullit
Moderator
Posts: 2621
Joined: 24 May 2012, 09:44

Re: Arnold 5 release

Post by Bullit » 13 Oct 2017, 20:08

VDB file rray?

User avatar
rray
Moderator
Posts: 1774
Joined: 26 Sep 2009, 15:51
Location: Bonn, Germany
Contact:

Re: Arnold 5 release

Post by rray » 13 Oct 2017, 20:44

Cheers^^ Didn't test anything but mesh volumes yet, I hope it's easy to go 3d coat->Arnold too.

Bullit I didn't use vdb, just a deformed sphere with some noise displacement and 2nd noise shader that cuts the holes using the density input and at the same time goes into a color gradient for the coloring.

Image
scn file:
4.0.1 Volumes - nice result with displacement.scn
(1.14 MiB) Downloaded 65 times
softimage resources section updated Jan 5th 2024

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests