Bellsey wrote:
We did have a small booth this year, where my two german colleagues were on duty. They're Max and Maya respectively, but anything shown would of been Suites based. I haven't been to FMX in a while, and unfortunately I wasn't able to make this year.
There are more people there promoting maya than you might think. I tuned up earlier when i saw this thread and the guy was talking previz for Real Steel. Couldn't shutup about maya.

Interestingly, the guy who was talking about Upside Down called their mysterious tool simply "software" even though you could see by the displayinfo box and familiar shading scheme it was softimage viewport capture.
Should i read anything into this?
P.S. Oh boy, im kidding. Hopefully you dont mind.