Code: Select all
After having finally uninstalled Maya
Code: Select all
After having finally uninstalled Maya
luceric wrote:It's a bit hard to get into anything, frankly. I've been getting into Maya, but also migrating from visual studio to xcode and a collection of tools on the mac to get back to everything I was doing with Visual Studio. The UX is probably great in Modo, but I've never been able to wrap my head around modelling in it (I'm a modelling hobbyist). I'm still a bit scared about the hypershade compared to the render tree, but that's going to be changing in future. Just like the pre-modeling toolkit polygon modeling, it's not not a good moment to get into it unless you need to be in production with older releases -- which obviously I do not There are a lot of UX changes coming in the future.
I knew you would. I mean, I wouldn't use it if I hadn't to.Hirazi Blue wrote:After having finally uninstalled Maya
Softimage will quite probably remain my (only) “weapon of choice".
That's the most annoying part because you are using it all the time. And I could add snapping.Tekano wrote:inconsistency in UI and scene selection & navigation
Yes, I probably should open an “I told you so" thread.myara wrote:I knew you would. I mean, I wouldn't use it if I hadn't to.Hirazi Blue wrote:After having finally uninstalled Maya
Softimage will quite probably remain my (only) “weapon of choice".
I'm gllad to hear that. Hope to hear more about it.Hirazi Blue wrote:But I’ve set out on a journey to create my own little “short” …myara wrote:I knew you would. I mean, I wouldn't use it if I hadn't to.Hirazi Blue wrote:After having finally uninstalled Maya
Softimage will quite probably remain my (only) “weapon of choice".
Hirazi Blue wrote:I think I know a lot about the software [...]
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