Matrix - What the Crazy Node is this ?
- Hirazi Blue
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Re: Matrix - What the Crazy Node is this ?
Please clarify your question (what you want to know and why it's specifically a "ICE & Math" question)...
Stay safe, sane & healthy!
- Daniel Brassard
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Re: Matrix - What the Crazy Node is this ?
I concur with Hirazi on this one, if the question is not clear or open handed, it make it difficult to give you a proper reply.
BTW, have you seen this article from Michael Isner before?
http://www.isner.com/Transform/IsnerTra ... nip_04.htm
BTW, have you seen this article from Michael Isner before?
http://www.isner.com/Transform/IsnerTra ... nip_04.htm
$ifndef "Softimage"
set "Softimage" "true"
$endif
set "Softimage" "true"
$endif
Re: Matrix - What the Crazy Node is this ?
I have a carbon copy of the Micheal Isner article
It explains, but it can be a little 'deep' ! How can I use Matrices to make a car suspension ?
![Happy :)](./images/smilies/1.gif)
Re: Matrix - What the Crazy Node is this ?
with softimage 2011 we shipped a copy of Craft Animation Studio, which had a car rig, although I've never tried it
http://xsisupport.com/2010/04/02/craft- ... image-2011
there is an extensive car rig tutorial for xsi here
http://www.andynicholas.com/?p=1549
http://xsisupport.com/2010/04/02/craft- ... image-2011
there is an extensive car rig tutorial for xsi here
http://www.andynicholas.com/?p=1549
Re: Matrix - What the Crazy Node is this ?
Thanks LucEric. I was hoping for something based on ICE, no hard feelings, all is good ![Happy :)](./images/smilies/1.gif)
![Happy :)](./images/smilies/1.gif)
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Re: Matrix - What the Crazy Node is this ?
This shit ain't easy to do, thus why people get paid to do it.Falam wrote:...but it can be a little 'deep'...
Re: Matrix - What the Crazy Node is this ?
I realize that !EricTRocks wrote:This shit ain't easy to do, thus why people get paid to do it.Falam wrote:...but it can be a little 'deep'...
![Applause :ymapplause:](./images/smilies/41.gif)
![Thumbs down :-q](./images/smilies/112.gif)
Moderator edit: I am planning to move this fun little thread back to the "Vanilla ICE" forum soon,
unless someone can prove it's useful to keep it in the "ICE & Math" subforum specifically... - HB
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Re: Matrix - What the Crazy Node is this ?
Personally I don't get matrix stuff either. I know that Mesh.kine.global returns a 4x4 matrix, but I don't get what each value represents.
All I understand so far..
[1,0,0,0] :: sclX?,?, ?, ?
[0,1,0,0] :: ?, sclY?, ?, ?
[0,0,1,0] :: ?, ?, sclZ?, ?
[0,0,0,1] :: posX, posY, posZ, ?
But even there... the sclXYZ values are affected when the object is rotated..? So I get totally lost..
Can someone post a breakdown? It's a bit sad, this seems like something that would have been extensively documented a few versions back..
All I understand so far..
[1,0,0,0] :: sclX?,?, ?, ?
[0,1,0,0] :: ?, sclY?, ?, ?
[0,0,1,0] :: ?, ?, sclZ?, ?
[0,0,0,1] :: posX, posY, posZ, ?
But even there... the sclXYZ values are affected when the object is rotated..? So I get totally lost..
![Confused :-\](./images/smilies/7.gif)
Can someone post a breakdown? It's a bit sad, this seems like something that would have been extensively documented a few versions back..
Re: Matrix - What the Crazy Node is this ?
Matrices don't necessarily have to be understood mathematically to make use of them.
I use them all the time to good effect and I have no idea how they work mathematically. What is useful is knowing what they can do. Ie, parenting-like operations.
I use them all the time to good effect and I have no idea how they work mathematically. What is useful is knowing what they can do. Ie, parenting-like operations.
Re: Matrix - What the Crazy Node is this ?
![Image](http://barbarianarts.com/images3/morpheus.jpg)
(.. no one can tell you what the matrix is..)
Last edited by luceric on 28 Oct 2013, 01:42, edited 2 times in total.
Re: Matrix - What the Crazy Node is this ?
![Ha ha :))](./images/smilies/21.gif)
The Matrix is the world that has been pulled over your eyes to blind you from the truth
- csaez
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Re: Matrix - What the Crazy Node is this ?
AFAIK:NightroadAX wrote:Can someone post a breakdown?
[1,0,0,0] :: X-axis direction, 0
[0,1,0,0] :: Y-axis direction, 0
[0,0,1,0] :: Z-axis direction, 0
[0,0,0,1] :: position, 1
Scaling is embedded diagonally (multiplying everything) and rotation is implicit to the axes' direction... there is a convenient fourth column because square matrices (rows == columns) are much easier to work with.
- Hirazi Blue
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Re: Matrix - What the Crazy Node is this ?
A nice article by Simon Anderson on the topic of Matrices in Softimage can be found here.
Stay safe, sane & healthy!
Re: Matrix - What the Crazy Node is this ?
This is helpful, and the kind of information that I was opening the door to, with my original post. The post was not meant to have a specific question, the post was to open the door for everyone that were confused, and wanted a break down of Matrices.Hirazi Blue wrote:A nice article by Simon Anderson on the topic of Matrices in Softimage can be found here.
Re: Matrix - What the Crazy Node is this ?
So it can be said that a Matrix is a spreadsheet?
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