Getting Started with Fabric Engine
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Re: Getting Started with Fabric Engine
Any plans to also cover installation/setup of the DCC plugins?
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Re: Getting Started with Fabric Engine
Wait a day or so and see.
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Re: Getting Started with Fabric Engine
Eric T, like a boss!
Re: Getting Started with Fabric Engine
I think tutorials (when they start getting into the nuts and bolts) would be most helpful if they explain the actual concepts of 3D in an interesting way.
What really made me understand ICE was Thiago Costas tutorials, because it explained in a practical and down to earth way, what vectors are. What they can do, and subsequently, why they are the building blocks of 3d graphics.
Then starting very simply but with slowly increasing complexity, showed through example how to usefully manipulate them in ICE.
I am sure this kind of tutorial will hold the attention of the artist-TD in a much more enticing way than first showing the nuts and bolts of the canvas interface etc.
Most people have no clue even where to start, and learning the tool cold without understanding the concepts behind the tool tends to make people feel that they aren't part of the exclusive club and can reinforce the idea that they are artists not technicians.
It's important to teach both in parallel.
I tried with my tutorials to follow a similar pattern and have had quite a lot of feedback in the last few years that make me confident it's a very effective approach.
What really made me understand ICE was Thiago Costas tutorials, because it explained in a practical and down to earth way, what vectors are. What they can do, and subsequently, why they are the building blocks of 3d graphics.
Then starting very simply but with slowly increasing complexity, showed through example how to usefully manipulate them in ICE.
I am sure this kind of tutorial will hold the attention of the artist-TD in a much more enticing way than first showing the nuts and bolts of the canvas interface etc.
Most people have no clue even where to start, and learning the tool cold without understanding the concepts behind the tool tends to make people feel that they aren't part of the exclusive club and can reinforce the idea that they are artists not technicians.
It's important to teach both in parallel.
I tried with my tutorials to follow a similar pattern and have had quite a lot of feedback in the last few years that make me confident it's a very effective approach.
- MauricioPC
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Re: Getting Started with Fabric Engine
Pooby wrote:I think tutorials (when they start getting into the nuts and bolts) would be most helpful if they explain the actual concepts of 3D in an interesting way.
What really made me understand ICE was Thiago Costas tutorials, because it explained in a practical and down to earth way, what vectors are. What they can do, and subsequently, why they are the building blocks of 3d graphics.
Then starting very simply but with slowly increasing complexity, showed through example how to usefully manipulate them in ICE.
I am sure this kind of tutorial will hold the attention of the artist-TD in a much more enticing way than first showing the nuts and bolts of the canvas interface etc.
Most people have no clue even where to start, and learning the tool cold without understanding the concepts behind the tool tends to make people feel that they aren't part of the exclusive club and can reinforce the idea that they are artists not technicians.
It's important to teach both in parallel.
I tried with my tutorials to follow a similar pattern and have had quite a lot of feedback in the last few years that make me confident it's a very effective approach.
Man ... I can't wait when you start making your own FE tutorials. I really like and agree with your approach!
- Hirazi Blue
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Re: Getting Started with Fabric Engine
Indeed... ;)Pooby wrote: Most people have no clue even where to start, and learning the tool cold without understanding the concepts behind the tool tends to make people feel that they aren't part of the exclusive club and can reinforce the idea that they are artists not technicians.
It's important to teach both in parallel.
Stay safe, sane & healthy!
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Re: Getting Started with Fabric Engine
It is! Your videos are not only fun, but you have a knack for explaining these concepts!Pooby wrote: I tried with my tutorials to follow a similar pattern and have had quite a lot of feedback in the last few years that make me confident it's a very effective approach.
Re: Getting Started with Fabric Engine
Some stuff from Vimeo. Files on vimeo links.
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Re: Getting Started with Fabric Engine
Hi guys - next blog post is up (with installation guides for Softimage and Maya): http://fabricengine.com/why-is-portability-important/
This is stuff we wanted to do before but lacked the resources, so please be patient as we build up the required entry-level material. There is much cooler stuff coming, but we have to do things in a useful order for a complete newcomer to FE2.
Cheers,
Paul
This is stuff we wanted to do before but lacked the resources, so please be patient as we build up the required entry-level material. There is much cooler stuff coming, but we have to do things in a useful order for a complete newcomer to FE2.
Cheers,
Paul
Re: Getting Started with Fabric Engine
Ok. I think a "re-release" of FE2 - read that as a new contact with GFX websites and forums- when all those tutorials are made is warranted. Only then people at large can understand what is FE2,how can it help them and go to learn it. As it is now is a bit of firing blanks for those that aren't in contact with nodal 3D world.
Btw any ETA for the 3DsMax version?
Btw any ETA for the 3DsMax version?
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Re: Getting Started with Fabric Engine
Thanks so much for posting these vids, guys!
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Re: Getting Started with Fabric Engine
Hey Bullit,
There are many people already up and running with Canvas who have been working with Fabric Engine for the last few years. Granted the ICE crowd needs some resources to transition and see how the workflows compare. That's the goal with these videos. Even when ICE came out, there was a gap in resources for artists. We'll be digging into things with a bit more meat after we cover the topics that allow artists to get going.
There are many people already up and running with Canvas who have been working with Fabric Engine for the last few years. Granted the ICE crowd needs some resources to transition and see how the workflows compare. That's the goal with these videos. Even when ICE came out, there was a gap in resources for artists. We'll be digging into things with a bit more meat after we cover the topics that allow artists to get going.
Re: Getting Started with Fabric Engine
Hi EricEricTRocks wrote:Hey dirtydog,
Good point about that video. It does not cover setting the variables. I think that is a very good idea to cover this in one of the next videos. Noted.
As a quick response, the prompt.bat file that you double click sets the variables for you and opens the command prompt. If you right click on the prompt.bat file you can edit it (don't edit the default one, make a copy). It opens a text editor and you can change the variables to include custom paths. I'll be sure a video covers this.
Nice one Eric., thank you.
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Re: Getting Started with Fabric Engine
Thanks, I'm going to do a video specifically about environment variables this week to give a bit more insight on what is going on. Stay tuned!
Re: Getting Started with Fabric Engine
How about Canvas samples, just a bit more than now. Perhaps some commercial set - I'll be a happy buyer.
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Re: Getting Started with Fabric Engine
We've got a bunch of Canvas presets coming from the team, should be in the next week or so.
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