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emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 08 Apr 2014, 12:40
by Mootzoid
Howdy people!

I am pleased to announce the new version 2.2 of emTopolizer2 :ymparty:

The main feature of this update is the brand new polygonizer core I worked on during the past weeks.
Let me not bore you with details and just get straight to the point: with this new polygonizer one can finally create good looking and flicker free meshes, yessiree!

To download the new version just check out the emTopolizer2 web page.
If you wish to upgrade or purchase the plugin (and, ahem, at the same time support your local Softimage plugin developer, hint!, hint!) just go to the Mootzoid order web page or drop me an email.

Below are a few videos that were made with the beta, as well as a tutorial in which I demonstrate and talk about the new polygonizer.

Hope this new version will make any meshing jobs easier for you guys ;)

Cheers!
Eric

The little release video:


A test by Oliver Weingarten:


Two further tests:



The video tutorial:

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 08 Apr 2014, 15:15
by nDman
Awesome! Thanks for supporting XSI. :-bd

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 08 Apr 2014, 21:45
by Draise
These are amazing! Thanks for making this available to the rest of us. :)

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 08 Apr 2014, 22:42
by Mootzoid
Thanks, guys, my pleasure!

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 18 Apr 2014, 21:00
by Helli
I would love to see it on actual high resolution simulations and how it would look then.

Is this now also avaible in maya ?
Would love to compare it to the mesher from naiad and just see the different results.

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 19 Apr 2014, 16:06
by Mootzoid
Is this now also avaible in maya ?
I'm currently working on it.
The new polygonizer core for Fabric Engine and Maya will be available in a few weeks.

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 21 Apr 2014, 15:17
by adrencg
If you use Softimage and don't have this plugin, there's so many things you won't be getting done.

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 26 Apr 2014, 09:08
by Mootzoid
Just wanted to share this lovely test-animation made by Wolfgang Hurst. It uses the new "Group ID" functionality which allows one to group particles:


Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 26 Apr 2014, 18:41
by Draise
Wow, this is amazing. Future proof, ahead of the game and wonderful work!

Once I can devote the time and funds to it, you have my investment for sure.

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 26 Apr 2014, 18:54
by Mootzoid
Thanks, Draise!

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 26 Apr 2014, 22:23
by Bullit
Wow that was unexpected. I was thinking: what i was seeing and what was the topolizer job in it? since it just seems a softbody simulation. How does he can get so amazing surface from the particles?

Page where author shows the the viewport and the ice tree:
https://vimeo.com/92946980

Edit:because silly English

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 27 Apr 2014, 09:26
by Mootzoid
That would be the new "denoise" and "liquid shaper" features as well as the new normal vector generation.

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 28 Apr 2014, 22:51
by Bullit
Thanks.

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 18 May 2014, 22:18
by Mootzoid
Hey guys,

There is a further update of emTopolizer2 (it's version 2.3).

It contains quite some fixes and improvements and also the new "Particle Cache File" tools. These tools allow you to read, write and convert many different particle cache file formats.
Here the list of currently supported formats:

".bgeo" (Houdini, prior to version 12).
".bhclassic" (Houdini, prior to version 12).
".geo" (Houdini, prior to version 12).
".hclassic" (Houdini, prior to version 12).
".pdb32" (Maya).
".pdb64" (Maya).
".mc" (3ds max / Maya).
".ptc" (RenderMan).
".bin" (RealFlow particle format).
".pts" (3D Points File).
".ptf" (Maya).
".itbl" (Houdini).
".atbl" (Houdini).

These tools will hopefully make it easier to work with particle data coming from other apps or, of course, to provide particle data for other apps.

There will be a newsletter coming in 3-4 days, but since the new version can already be downloaded from my site I thought I'd quickly mention it here.

Cheers!
Eric

PS: there will also be a video tutorial coming in which I demonstrate the usage of the new "Particle Cache file" tools.

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

Posted: 19 May 2014, 03:09
by Bullit
That looks very useful for Softimage.