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Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 04 Mar 2014, 19:22
by 3DQUAKERS
Should be fixed now

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 05 Mar 2014, 07:31
by Cacoman
So, when can we start acquiring this wonder?

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 05 Mar 2014, 14:23
by 3DQUAKERS
A couple of weeks Cacoman

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 05 Mar 2014, 15:40
by mirkoj
ugh it would be perfect for what I'm working on right now but unfortunatly deadline is MOnday evening so.. no jy for now but looking forward to check it out. WIll tehre be any trial version or something to test out?

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 06 Mar 2014, 06:53
by Cacoman
3DQUAKERS wrote:A couple of weeks Cacoman
Cool it is going to be a nice addon for my arsenal!

Keep us posted!

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 07 Mar 2014, 07:39
by 3DQUAKERS

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 07 Mar 2014, 08:48
by Rork
Very Cool!

One little question. How is the UV for the growing part generated? I can see buzzing in the bark textures, but am not sure if this is the renderer, or the UV's swimming/scaling.

But very cool looking system. Any chance of a more hands-on walk-through soon?

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 07 Mar 2014, 10:16
by 3DQUAKERS
This is part 1 of the Broadleaf Tree walkthrough



So far the texture scales with growth. I'll see if I can add another option come the final release.

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 07 Mar 2014, 11:29
by druitre
Nice!

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 07 Mar 2014, 11:40
by mattmos
Its looking great, definitely interested in seeing how it scales up to larger environments as well - how achievable would it be to create a forest with wind animation? And when are you planning on releasing it?

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 07 Mar 2014, 15:40
by 3DQUAKERS
There are several ways to create forests, with animation, which will be covered in upcoming (next week) walk-through videos.

Release date, as mentioned earlier in this thread, is sometime in the second half of March.

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 07 Mar 2014, 19:20
by xsi_fanatic
Now that's innovation. Please don't sell this to autodesk. We can't afford to have this discontinued as well.

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 07 Mar 2014, 20:56
by Kzin
this is looking great.
but i have some questions. :)

the trees are created out of cylinders and from the video it looks like also the main trunk consist of different cylinders. the uv's are per cylinder as i understood. now here could be a problem. when you using dispmapping and you have local uv's for every cylinder, you will get cracks between the borders of 2 cylinders which should be 1 main trunk if they will not share the same uv's or directly connected in the same uv space?

the other thing, is it possible to create something like weeping willows with their hanging trunks?

and because you mentioned the capping function in the video and the problem when "closing the caps" is choosen. it is possible to create 2 capping options, one for the start and one for the end? because it would make sense to close the end and let the start of the trunk open.

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 07 Mar 2014, 21:17
by 3DQUAKERS
Hi Kzin,

Trunks and branches are extrusions, not cylinders. The UVs are propagating along the length of the extrusion. Displacement works fine.

Weeping willows are possible. You just need to add gravity to the branches and tweak to get the look you need.

Closing the caps is not a problem for the trees per se, rather for any cylindrical shape that is subdivided. A proper solution would be to add procedural rounding at the caps, but I think I will leave it for a future version.

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 08 Mar 2014, 09:10
by mirkoj
nice to see this. can maybe even grow to something with library of trees and everything? :)
not sure if asked but what are ETA and maybe have idea of cost?

Re: Announcing Forester a new plugin from 3DQUAKERS

Posted: 10 Mar 2014, 08:01
by 3DQUAKERS
Here are the other videos in the Broadleaf tree walkthrough series.