Welcome to the emRPC thread of this lovely community!
After many weeks of hard labour, annoying bugs, ups and downs, as well as hectolitres of coffee it's finally done:
emRPC version 3.0 is released!
So what's new in this version?
Here a list of the most interesting features:
- new compounds
- self-shadowing
- OGL preview
- strands
Have a look at the first sneak preview video on Vimeo:
Okay, I admit, it's just one of my old emFluid2 scenes I recycled here, but the 1.500.000 self-shadowed particles as well as the shadows on the floor are entirely rendered by emRPC version 3.0. Here some specs:
render resolution: 800x450 + anti-alias + self-shadowing + shadows on masks
render time (per frame with an Intel i7): about 19 seconds
To see more stuff concerning this new release please check out the following links: Hope you like this new release
Take care!
Eric