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 Post subject: Re: Strand Collision Framework
PostPosted: 19 May 2014, 00:59 
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Joined: 05 May 2012, 00:50
Posts: 186
This is great and it seems to work perfectly for hair once the emitter is set to segments instead of capsules.

Is there a way to taper the ends?


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 Post subject: Re: Strand Collision Framework
PostPosted: 20 Oct 2016, 21:36 
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Joined: 05 Sep 2015, 07:55
Posts: 32
Hey Roughy,
your strand collision framework is really amazing!
is there a way to enable selfcollision and collsion with other objets at the same time?
cheers
CYTE


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 Post subject: Re: Strand Collision Framework
PostPosted: 04 Nov 2016, 08:22 
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Joined: 10 Jul 2009, 20:52
Posts: 9
CYTE wrote:
Hey Roughy,
your strand collision framework is really amazing!
is there a way to enable selfcollision and collsion with other objets at the same time?
cheers
CYTE

You can just add a second Collide Strands compound directly beneath it, and use that to collide with any other strand geometry: http://i.imgur.com/1S97000.png

At least it seems to work. It's been a long time since I've touched this plugin, and I have no recollection of trying this.

Pardon the belated reply; I don't visit these parts very often anymore.


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 Post subject: Re: Strand Collision Framework
PostPosted: 07 Nov 2016, 10:23 
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Joined: 05 Sep 2015, 07:55
Posts: 32
Hey Roughy,
thanks alot!


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