FumeFX for Softimage in Beta?

New plugins, tools etc.
User avatar
Hirazi Blue
Administrator
Posts: 5107
Joined: 04 Jun 2009, 12:15

Re: FumeFX for Softimage in Beta?

Post by Hirazi Blue » 08 Dec 2013, 12:34

If Mr.Core finishes his ExplosiaFX (soon?), he's allowed to be a "bad man" once in a while. :p
The fact that this was a nicely done hoax was more or less evident from the total lack of buzz in the community as a whole (including the Mailing List) about such a beta.
Stay safe, sane & healthy!

Falam

Re: FumeFX for Softimage in Beta?

Post by Falam » 09 Dec 2013, 15:39

Hirazi hit it on the nail. Softimage is being used, it's just an older reliable car that the mechanics continue to service annually, for now.

User avatar
Mr.Core
Posts: 148
Joined: 10 Aug 2011, 12:35
Skype: giga-core
Location: Kharkov, Ukraine

Re: FumeFX for Softimage in Beta?

Post by Mr.Core » 11 Dec 2013, 02:35

back to fumefx - i dont have access to ffx right now, but if someone can send me a 10-20 frames in field3d format of any simulation ( with smoke\fire ) to gbotfx@gmail.com - I'll try to make it possible to import f3d format files in XSI, then convert to openvdb and of course render with arnold\mental ray. FFX 3.5.3 is required, and you should also check something like "use standard Deflate (gzip) filter in Field3D" in preferences ( at least this should be right in maya version, not sure for max though )
thanks in advance

Post Reply

Who is online

Users browsing this forum: Bing [Bot], brandwatch [Bot] and 32 guests