XOcean

New plugins, tools etc.
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colour
Posts: 38
Joined: 29 Jun 2011, 12:35

XOcean

Post by colour » 15 Mar 2013, 11:20

Christian Schnellhammer has very kindly made his ICE implementation of the Houdini Ocean Toolkit available to the Softimage community. He has added a jpeg and scn to the zip file to demonstrate the basic setup too. You only need to install the dll (load plugin).

http://schnellhammer.net/blog/2010/06/x ... n-toolkit/

Thanks Christian!

Lord Futzi Voldemort
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Re: XOcean

Post by Lord Futzi Voldemort » 15 Mar 2013, 12:39

See? This is more than autodesk has done for us in the last year.

Thank you Christian!
I'm now part of an endangered species...

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ActionArt
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Re: XOcean

Post by ActionArt » 15 Mar 2013, 20:50

Nice! Indeed a big thank you to Christian for this!

Paulrus
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Re: XOcean

Post by Paulrus » 18 Mar 2013, 11:59

Isn't that from 2010?

mehdiravan
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Re: XOcean

Post by mehdiravan » 05 Apr 2013, 01:14

yea! big thanks! \m/

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dwigfor
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Re: XOcean

Post by dwigfor » 05 Apr 2013, 17:45

Image

After looking at his pic, I searched for this: http://en.wikipedia.org/wiki/Eigenvalue ... eigenspace
So that would be direction and length of sheering?

Thanks for link.

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xsi_fanatic
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Re: XOcean

Post by xsi_fanatic » 02 Aug 2013, 20:09

How do you install the .dll plugin ? :-\

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Rork
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Re: XOcean

Post by Rork » 05 Aug 2013, 10:32

copy/paste it into the proper <workgroup -or- user\blah blah\>Application\bin\nt-x86-64 folder?
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!

Pancho
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Re: XOcean

Post by Pancho » 19 Sep 2013, 17:59

I have neither a workgroup installed nor can I find an application folder in my user folder. There's AppData and Application Data but not the described application folder.

What am I missing here. Going berserk as I can't just pull the .dll into SI.

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Rork
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Re: XOcean

Post by Rork » 19 Sep 2013, 19:12

try creating a workgroup from the plugin manager and connect.
See if that nt-x86-64 folder is there in the workgroup.
copy the dll, restart SI. See if the ocean plugin shows up.
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!

Pancho
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Re: XOcean

Post by Pancho » 20 Sep 2013, 13:27

THanks Rob, I'll give it a try.

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Rork
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Re: XOcean

Post by Rork » 20 Sep 2013, 13:37

Hi,

Try to look into workgroups.
Even a simple one will really help to keep all your plugins, shaders and scripts together in one place.

Especially when running multiple versions of SI, it can get quite tedious finding that one plugin.
Like after 20min. of browsing the menu's, realizing it was installed in another version of SI..... ;)

With workgroups, you only have to reconnect it. And when not being used (or after testing something) just disconnect it and it will be gone after a reboot of SI.

rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!

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sant0s
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Re: XOcean

Post by sant0s » 28 May 2015, 22:30

hello,
a bit older that post, but the plugin still rocks.
but I am running into a problem I had some time ago - since I need the plugin again, the old question again :)
Can I control the height/Size/etc of the waves by a weightmap for example?

I cannot connect anything into the ports, always gives me the "context mismatch - Input COntext supported: per object - output context supported: per point of grid:polymesh" error.
Do I need to add an array or is there no way to modify the waves with a weight map for example?
That could give so much more realisem...
Edit the y-achse with an 3D-Scalar does not realy look so good...

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