Not realy...Cacoman wrote:Yes it's coming since Octane was released. Just like V-ray for Softimage that took about half decade for the first release...
Coming since the SDK is available, a little bit over 1.5 years, when i remember correct.
It´s ever tricky to integrate a SDK which comes from outside. The developer of the SDK hasn´t any clue of the Softimage SDK. So there are many workarounds required, to get the result you want.
When all comes from one hand or the SDK develper knows what each application needs, then the developement should be faster.
Keep also in mind the time to convert all Octane shaders to make they ready to use with the render tree.
The integration uses only this shaders and wouldn´t work with MR ones, except the standard image, phong, lambert etc...
It´s not simple for one man which has a job, work in shifts and is 10hrs out of the home, to develop an integrated render solution. When you make a rough estimate of the time the man have per week, you should know how many time it take, to get a working render integration.
At the moment there is no baking inside Octane possible. So much i know, it should coming.yashugan wrote:Ha ops, one question, if ia can: Can RS be used to bake texture with ultimapper? It will be usable for this? (because is a task that i do frequently and Ambient occlusion take looong time...)
Don´t know if any other unibased renderer can bake to textures...
face