Species 1.5 is now available at Exocortex.com. This is the third major update in six months that adds functionality and further optimizes user work flow.
What is Species? Exocortex Species simplifies the process of human character creation from designing your character’s unique attributes, integrating sculpting results, to rig creation, even animation. With Species, you will create higher quality animated characters faster and at a lower cost, while avoiding the generic look that often come when purchasing off-the-shelf models. Exocortex Species supports Autodesk Softimage 2010 through 2013 on both Windows and Linux. Floating and node locked licenses are available starting at $299.
Improvements in Species 1.5
Documentation Expanded Docs to include Installation instructions and more detailed info on many features New easy to read Google Docs format
New Feature Anim Tools! - A new set of tools to speed up working with our AnimRig Mirror Pose allows you to mirror the pose of the selected controls to the opposite side of the animation rig Mirror Select swaps the selected control to the opposite side Biped MatchFKIK will switch the selected limb from the current FK or IK mode to the opposite while maintaining the same pose.
AnimRig Changes New preset hand poses! Hand Follow IK Option IK Offset controls for Arms and Legs Hand Anchor control to AnimRig for attaching props and other objects HeadLookAt Control Option Align LegIK controls to world
AnimRig Build Changes AnimRig build option to adding Transform Setups for Fingers
Synoptics Update synoptics with new controls Add hand poses to AnimRig Synoptics
Bug Fixes Left ForearmRoll deformers misaligned Hide FK arm bones on PropRig by default ( hides IK arm bones when switched to FK) Bank Param on right foot inverted AnimRig build cancel button doesn't cancel Only display Dual Quat option if available Change preferences to be per user not per addon
Get the most out of Exocortex Species by joining our user support and discussion mailing list, and check out our many tutorial videos on our Vimeo group. These are the best places to learn about Species and get the latest news directly from the developers.
This release fixes two bugs that were reported over the last week or so: - Replace Mesh option to transfer Body Type shapes is now working correctly - Match FKIK utility now matches correctly regardless of key frames and or reference models - We've also updated all of our Example Scenes with current versions of the rigs
As with all of our releases, please uninstall the previous version of Exocortex Species before installing this version or you will run into a lot of trouble.
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