LK Lightning 1.00

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LK Lightning 1.51Author: Leonard Koch
New version from November 11th, 2012 - update details - LK Lightning is a tool-set for the creation of non-simulated strand-dynamics with quite a few tools dedicated to the creation of lightning effects. LKL is made up of 35 ice-nodes and compounds which sort themselves into 5 different categories, Emission, Control, Splitting, Stopping and Styling. While it's interface is ICE, it doesn't require the user to have any knowledge of ICE whatsoever, which makes it very artist-friendly. Overall I've taken great care to make this as production and artist-friendly as possible. Everything is built so that it behaves very predictable and controlled, doesn't jump around or give the artist using it any »wtf«-moments. All parameters are animate-able and give you immediate feedback. No more enter parameters, press simulate, hate it and repeat. What you see is what you get.

New version contains many improvements including support for motion blur. Old version video is available here, new version here. Note with LK Lightning 2.0, there is a new commercial version out with many new features.

local backup: LK Lightning 1.5.1.xsiaddon LK Lightning 1.5.1 2012SAP.xsiaddon

New plugins, tools etc.
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nuverian
Posts: 143
Joined: 29 Sep 2011, 23:25
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LK Lightning 1.00

Post by nuverian » 27 Feb 2012, 23:26

Check this plugin out. I found this from a post in xsibase, so you might have as well.

http://www.youtube.com/watch?v=M5CdEExTc-A

and the link to xsibase since I dislike copy-pasting

http://www.xsibase.com/forum/index.php? ... adid=46500
Portfolio / Blog
http://www.nuverian.net

Leo
Posts: 128
Joined: 04 Jun 2009, 17:06

Re: LK Lightning 1.00

Post by Leo » 28 Feb 2012, 00:03

Thank you for spreading it =)
Here, all the info for SI-Community:

Image
LK Lightning is a tool-set for the creation of non-simulated strand-dynamics with quite a few tools dedicated to the creation of lightning effects.
LKL is made up of 35 ice-nodes and compounds which sort themselves into 5 different categories, Emission, Control, Splitting, Stopping and Styling.
While it's interface is ICE, it doesn't require the user to have any knowledge of ICE whatsoever, which makes it very artist-friendly.
Overall I've taken great care to make this as production and artist-friendly as possible. Everything is built so that it behaves very predictable and controlled, doesn't jump around or give the artist using it any "wtf"-moments.
All parameters are animate-able and give you immediate feedback. No more enter parameters, press simulate, hate it and repeat. What you see is what you get.

Watch the video below for a more in-depth look at the capabilities of the plugin.

http://www.youtube.com/watch?v=M5CdEExTc-A
Sorry for it being a little long ;)

Download the Addon: here or here
Download the Sample Scenes: here or here

I hope this is useful to you and I can't wait to see what people do with it.
Last edited by Leo on 28 Feb 2012, 22:46, edited 1 time in total.

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ActionArt
Posts: 853
Joined: 25 Nov 2010, 18:23
Location: Canada

Re: LK Lightning 1.00

Post by ActionArt » 28 Feb 2012, 16:36

Looks awesome! Thanks for sharing! Will have to try that.

Leo
Posts: 128
Joined: 04 Jun 2009, 17:06

Re: LK Lightning 1.00

Post by Leo » 01 Mar 2012, 20:51

Here is a downloadlink to Version 1.01 with some minor fixes:
http://dl.dropbox.com/u/32633912/LK%20Lightning%201.01.rar

Have fun with it!

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