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 Post subject: GEAR_mc
PostPosted: 27 Aug 2013, 13:53 
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Joined: 18 Mar 2010, 23:38
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Location: St. Thomas, Ontario
Posted by Miquel Campos on the Softimage Mailing List.

Quote:
I have just uploaded to github my custom fork of Jeremie Passerin's GEAR project.

Here is a little list of what's the new:

-New Menu re-arrange
-New Facial components
-New options for icon creator
-Selection sets and poseLib not part of Gear
-poseLib should work now in Linux (but not tested)
-Zipper tool for curves
-New solvers
-Wireframe color tool
-Guides support for store wireframe color
-New commands for inspect Guides PPG and solvers options
-Command for merge symmetry mapping templates.

Some of these new features were initially developed by Jeremie, who kindly shared with me some of his personal WIP code.

BIG THANKS to Jeremie for the original code and all the help. And also BIG THANKS to Sly and PH from Shed Montreal to allow me to release some internal code for the poseLib, selection sets and some of the facial components.

I will prepare with Alan some videos explaining the new features and tools. Stay tune to TDsurvival ;)

Cheers,
Miquel


You can find Gear_mc at:

https://github.com/miquelcampos/GEAR_mc

Link to the Softimage Mailing List:

https://groups.google.com/forum/?fromgroups#!topic/xsi_list/wmb94seRi3w

TD Survival video coming soon.

Enjoy!

Dan

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 Post subject: Re: GEAR_mc
PostPosted: 27 Aug 2013, 18:26 
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What is this zipper tool for curves?


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 Post subject: Re: GEAR_mc
PostPosted: 28 Aug 2013, 17:40 
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Joined: 18 Mar 2010, 23:38
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First videos posted by Miquel Campos on Vimeo.

001 - installation

002 - icons

003 - zipper tool

004 - wireframe colorizer

005 - solvers


:)

Miq

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 Post subject: Re: GEAR_mc
PostPosted: 28 Aug 2013, 17:53 
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@Bullit

Video 003 should answer your question. Zipper tool are useful for sticky lips animation, zippers, and other animation where two curve needs to get together for effects (marching bands, rubber band, etc).

Dan

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 Post subject: Re: GEAR_mc
PostPosted: 28 Aug 2013, 19:49 
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Joined: 06 Jun 2009, 13:01
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Thanks you Daniel for posting, Thank you Miguel for providing!

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 Post subject: Re: GEAR_mc
PostPosted: 28 Aug 2013, 23:39 
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Joined: 09 Nov 2011, 00:17
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this is great!!Thanks for sharing Daniel and big THANKS to Miguel for all his work!


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 Post subject: Re: GEAR_mc
PostPosted: 29 Aug 2013, 23:50 
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Joined: 09 Aug 2010, 14:17
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Location: Sweden
Oh, sweet! Thanks for posting!

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 Post subject: Re: GEAR_mc
PostPosted: 30 Aug 2013, 17:05 
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Joined: 06 Oct 2010, 07:43
Posts: 77
Could you do a video on the new facial rigging compounds? Would you consider implementing an advanced spring solver, for instance rigging the suspension of a car?


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 Post subject: Re: GEAR_mc
PostPosted: 30 Aug 2013, 17:13 
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Hi Curly,

Unfortunately, I am not the maker of GEAR_mc or the videos. Just passing the information.

Maybe someone in this forum that uses GEAR can show you how to use and implement what you are asking for.

Cheers!

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 Post subject: Re: GEAR_mc
PostPosted: 30 Aug 2013, 17:40 
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For those who missed it, here is a recap of GEAR:

Jeremie Passerin website (the creator of GEAR)
http://gear.jeremiepasserin.com/
GEAR - Quick Overview
http://vimeo.com/16793216
GEAR - How to create a biped
http://vimeo.com/16953680
GEAR – Rig Features
http://vimeo.com/16937983

From TD Survival vimeo channel

A Look inside GEAR – Part 1
http://vimeo.com/67967250
A Look inside GEAR – Part 2
http://vimeo.com/67973547
Tips & Tricks - Gear PPGs with Embedded Layout & Logic
http://vimeo.com/68734353

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