Species Rig to Crowd
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Species Rig to Crowd
Does any one know if it's possible to use a specie's rig with Crowd ?
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Re: Species Rig to Crowd
Yes it is.
- cheeseburger
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Re: Species Rig to Crowd
Hi Eric,
Is it complicated ? What does it involve ?
Is it complicated ? What does it involve ?
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Re: Species Rig to Crowd
Well just animating the different cycles on the rig. Plot the "deformers" objects transforms for each cycle. Delete the control hierarchy and then the standard workflow for CrowdFX...
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Re: Species Rig to Crowd
Oh Cool, that doesn't sound too difficult.
Thanks !
Thanks !
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Re: Species Rig to Crowd
Hi Eric,
just looking at your reply there. Do you mean plot or store action ?
just looking at your reply there. Do you mean plot or store action ?
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Re: Species Rig to Crowd
Store the actions for all the deformer objects (there is a group under the main model) for every frame during the cycle. You need to store every frame because the animation fcurves are on a different hierarchy of control objects.
I've been meaning to do a tutorial about this. Might try to do one next week.
I've been meaning to do a tutorial about this. Might try to do one next week.
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Re: Species Rig to Crowd
EricTRocks wrote:Store the actions for all the deformer objects (there is a group under the main model) for every frame during the cycle. You need to store every frame because the animation fcurves are on a different hierarchy of control objects.
I've been meaning to do a tutorial about this. Might try to do one next week.
Oh Great !
The easier this seems the more sales you guys will make...
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Re: Species Rig to Crowd
Hi Eric,
just to say if you could make that video it would be awesome ! You'd be changing our world for the better in the sense that that is the workflow we prefer but it seemed too complicated. We actually just wanted to use your rigging system and not the body mesh, but, if you do a video think how fantastic that is that you can constantly make variations as your body system allows and therefore it would the perfect match for a crowd system, just bringing another character/actor to variate the crowd.
I don't know if it's possible but it would be cool to access the clusters on the single mesh in the crowd system and variate the colors, giving that particular actor more variation.
Anyways .... Here's hoping ...
just to say if you could make that video it would be awesome ! You'd be changing our world for the better in the sense that that is the workflow we prefer but it seemed too complicated. We actually just wanted to use your rigging system and not the body mesh, but, if you do a video think how fantastic that is that you can constantly make variations as your body system allows and therefore it would the perfect match for a crowd system, just bringing another character/actor to variate the crowd.
I don't know if it's possible but it would be cool to access the clusters on the single mesh in the crowd system and variate the colors, giving that particular actor more variation.
Anyways .... Here's hoping ...
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