Hi Guys trying out Gear for the first time and would like to rig a model with this for a project.
I'm good with setting up the guide part but a bit hesitant going into skinning/Enveloping.
My questions is how do I proceed with the enveloping. I see that there's some sort of double limb happening. One is a dotted line that moves by itself and the other just the leg bones (PIC attached)
Gear Newbie to skinning and animation
Re: Gear Newbie to skinning and animation
select your character mesh, "envelope>set envelope", open the explorer (press 8) and pick the deformers_grp which is located under the model (not the guide model) gear creates for the rig.
Re: Gear Newbie to skinning and animation
Thanks Geoath! Works like a charm. Started playing in Gear 2 days ago, a bit intimidated at first but works like a charm once you get to know it
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