Hi all.
how to connect a controllers movement("pos Y" for example ) to more than 1 shape ? like what they did in malcolm face for " ctlBrowInLf " controller .it's up and down movement influences 3 shapes.2 for negative Y values and 1 for positive Y values ..seems have a expression that i cannot understand
Connect 2 o more shape to a controller
Re: Connect 2 o more shape to a controller
easiest way to do it is with 'link with' expressions placed on the animation widget in the shape manager for each shape. You can link as many shapes as you like to one controller.
You can also write regular expressions to link them, or use ice.
You can also write regular expressions to link them, or use ice.
Re: Connect 2 o more shape to a controller
i find a way using the MAX function . kind of malcolm reverse engineering ;;)
it works
it works
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