Bellsey wrote:the thing with these types of particles systems is that there are many different types of users, some want to get down and dirty with it and go deep, others just want the power but with loads of presets that they can simple alter. And then there's alot of people who somewhere in the middle of those two extremes.
Personally, (I'm not big Max fan at all) I find PFlow abit old and clunky, and I don't see anything there that I perhaps can't already do with ICE. However, can it be somewhat easier to create and control some things with PFlow? Definitely and it does have some amount of artist control that I wish ICE had at times. But Max has always been good at making some things easy to control within it's UI.
I get what people are saying about the contexts of ICE and how it works, and that's the best way to understand it. However there are alot of people who find that too technical and frankly scary, even though some would argue that these types of systems require a certain level of understanding. But many don't want to really think and worry about that stuff, they just want the system to work. And PFlow kinda doesn't do a bad job of that, from what I can see.
As for Maya's nParticles/Dynamics systems. I think I might have posted my thoughts before, but I sometimes struggle to get on with it. The tech is very powerful, but I do find it often clumsy to use. I can get going far more easily and quickly with ICE.
But I guess it comes down to what people get used to.
On the subject of the video itself, this was part of a webinar series that we run every month (I think). They are hosted live, but the section that involves showing he product is pre-recoded and then 'broadcast' on the Adobe Connect system that we use. During the webinar, people can then post questions and comments as it goes and we try and answer live as well. The video section of the webinar is then posted to YouTube a short period after the webinar.
As for the marketing and notification of these webinars, someone mentioned they knew nothing about them, but information is posted to the various Facebook pages and Twitter feeds, on a regular basis leading up to the webinar. This is often the best way to spread the word to as many people as possible.
Information is also sent out to the channel, so they can often use their own communications.
Okay ... I was one that didn't know about the existence of the webinar. I just checked at the Softimage Facebook page and it's announced there, on the 12th of November. So I guess I've must missed that. Sorry.
As for the particles, thanks for the reply. I'm learning Maya with Dynamics in mind, so I guess I'll focus more on Softimage ICE now and interchange between it and Maya to get the job done faster. In any way, I liked what I saw from ICE.
I was always unsure of making Softimage my main app, but today I don't really care. I like Softimage the most and I'll study it as the go to app with Maya as a sidekick for particles/simulation and destruction.