RedShift Animation Render Test

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Redshift Renderer 2.5Author: Redshift Rendering Inc.
Version 2.5.32 updated Oct 3rd 2017 / Redshift continues to support the Softimage plugin, posting updates almost weekly. Version 2 added many new features including volumetrics (OpenVDB), nested dielectrics, a new BRDFS response, new SSS models, light baking and a new PBR based redshift material.

From the company's website: Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications. Biased Rendering: Redshift has the features and uncompromising quality of a CPU renderer, but at GPU rendering speeds. Unlike other GPU renderers out there, Redshift is a biased renderer that allows the user to adjust the quality of individual techniques in order to get the best performance/quality balance for their production. Out-of-Core Architecture: Redshift's efficient memory management allows rendering of scenes containing hundreds of millions of polygons and TBs of texture data. Proxies and Instances: The user can export groups of objects and lights to Redshift Proxy files which can be easily referenced by other scenes. Proxies allow for powerful shader, matte and visibility flag overrides as often required in production. [..] Follow the product link to continue reading.

Pricing information: Price is $500 for a node-locked or $600 for a floating license (5 lic. minimum for floating). Both options include 1 year of maintenance. For other options, see the purchase page.

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xsi_fanatic
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Re: RedShift Animation Render Test

Post by xsi_fanatic » 15 Apr 2013, 02:08

angus_davidson wrote:
xsi_fanatic wrote:
Chris_TC wrote:Hilarious animation! Render times look good too.
Thanks Chris :)
That was awesome. Really impressed with Redshift so far.
Me too , they're updating their stuff really fast ! Looks like they're working over time.

angus_davidson
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Re: RedShift Animation Render Test

Post by angus_davidson » 15 Apr 2013, 08:26

I think the dev team is also GPU enhanced ;)

With Redshift, Vray and Arnold rendering is in a pretty good spot at the moment.
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Technomancer at Digital Arts
Wits University

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