cgfx shaders for SI, that using more than one lightsource

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Taros
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cgfx shaders for SI, that using more than one lightsource

Post by Taros » 12 Aug 2010, 18:53

Hello.

Do someone have a code example for a SI compatible cgfx shader, which supports more than one light source?
I've searched the whole "(X)SI internet", but haven't found anything really usable. The examples that are delivered with SI are not really helpful.

Best wishes
Chris
----> Freelance CG Artist - Germany and international <----
=============== www.christoph-werner.de ===============
====== www.lernfaktor.de - Tutorials in german language =====

Cryrid
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Joined: 12 Jun 2009, 23:51

Re: cgfx shaders for SI, that using more than one lightsource

Post by Cryrid » 25 Aug 2010, 16:45

Here's a CGFX shader with 4 lights: http://cryrid.com/art/?p=50

edit by owei: please use the URL tags ;)

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Taros
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Re: cgfx shaders for SI, that using more than one lightsource

Post by Taros » 25 Aug 2010, 17:51

Thanx. Helped a lot.
----> Freelance CG Artist - Germany and international <----
=============== www.christoph-werner.de ===============
====== www.lernfaktor.de - Tutorials in german language =====

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