I'm not sure what you don't understand?
top of screen, render menu and then follow the above directions
a5'RENDER> TEXTURE > Image::
click new and navigate to an image.
a5'RENDER> TEXTURE > Image::
click new and navigate to an image.
They should. Maybe you should look at some specific Mod Tool related texturing tutorials like this one, aptly called "Texturing for XNA"Phalitine wrote:I was under the imperssion that these modeling tools helps simplify this stuff.
I'm not sure where I can help but a couple of things:Phalitine wrote: I know I will have to create UV maps for the texture to align correctly.
I am not sure the software is in total cooperation. Whenever I switch it to texture mode it adds the generic watermarked texture.
Yes, that is what I have been doing. I can get the texture into the material manager and render tree. But every time I try to drag and drop the Scene Material onto my model it does nothing.a5' wrote: to get there ^ as I said before, go to
RENDER > TEXTURE > IMAGE
a5
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