hey compers,
have a question about the depth/deep stuff in Nuke.
Just testing around since we wanna start going into deep exr.
basics are clear, everything is working - just lil' bigger files ;)
but when trying to create depth fog, my depth is inverted, front is foggy, back is not foggy
I tried to invert the depth, convert depth to alpha -> invert-> convert back do depth etc. But the result when I just invert the depth from deep exr is messed up.
I attached an image to show what I mean.
So, my question ist: how can I just invert the depth channel that I get from deep exr files?
Is there something like a "rescale" node in Nuke?
Hope the image makes my question more understandable
Thx alot,
sant0s
Nuke: Deep Exr vs normal Depth AOV
Re: Nuke: Deep Exr vs normal Depth AOV
falls jemand mal auf dieses problem stoßen sollte, die loesung aus dem foundry board:
deepexpression mit der expression "depth.z: deep.front / 1000;"
deepexpression mit der expression "depth.z: deep.front / 1000;"
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