SI only imports one UV texture via Alembic

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Pancho
Posts: 659
Joined: 19 Sep 2010, 11:28

SI only imports one UV texture via Alembic

Post by Pancho » 17 Aug 2015, 17:12

Am I missing something or is this a bug or purpose. The UV textures created in Modo import fine into Houdini, but in SI I only see one of them. Guess I'm using the latest Exocortex version. Anybody with the same problem?

Cheers
Tom

Pancho
Posts: 659
Joined: 19 Sep 2010, 11:28

Re: SI only imports one UV texture via Alembic

Post by Pancho » 17 Aug 2015, 17:15

It's Crate 1.1.145.

Pancho
Posts: 659
Joined: 19 Sep 2010, 11:28

Re: SI only imports one UV texture via Alembic

Post by Pancho » 18 Aug 2015, 13:34

Is this working for everybody except me? Also tried to import an .abc from Houdini. Same problem. SI only lists one texture projection, while Houdini imported all three from Modo.

Do I need to transfer the context (vertex, point, primitive) of the UV maps in Houdini so that Crate can deal with them?

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Hirazi Blue
Administrator
Posts: 5107
Joined: 04 Jun 2009, 12:15

Re: SI only imports one UV texture via Alembic

Post by Hirazi Blue » 18 Aug 2015, 13:53

You have probably tried this already, but I have to ask:
Do UV textures exported via the 2015 built-in Alembic importer suffer the same fate?
;)
Stay safe, sane & healthy!

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