Am I missing something or is this a bug or purpose. The UV textures created in Modo import fine into Houdini, but in SI I only see one of them. Guess I'm using the latest Exocortex version. Anybody with the same problem?
Cheers
Tom
SI only imports one UV texture via Alembic
Re: SI only imports one UV texture via Alembic
It's Crate 1.1.145.
Re: SI only imports one UV texture via Alembic
Is this working for everybody except me? Also tried to import an .abc from Houdini. Same problem. SI only lists one texture projection, while Houdini imported all three from Modo.
Do I need to transfer the context (vertex, point, primitive) of the UV maps in Houdini so that Crate can deal with them?
Do I need to transfer the context (vertex, point, primitive) of the UV maps in Houdini so that Crate can deal with them?
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: SI only imports one UV texture via Alembic
You have probably tried this already, but I have to ask:
Do UV textures exported via the 2015 built-in Alembic importer suffer the same fate?
;)
Do UV textures exported via the 2015 built-in Alembic importer suffer the same fate?
;)
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