How to race back from texture-image to which object uses it

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Frank1000
Posts: 349
Joined: 16 Oct 2011, 14:13
Skype: the2he

How to race back from texture-image to which object uses it

Post by Frank1000 » 23 Nov 2013, 00:48

Hi,
is there a way in xsi-explorer / source-clips view, to check an image and find out to which object(s) it belongs ?

Regards,
Frank

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mc_axe
Posts: 415
Joined: 12 Mar 2013, 18:44

Re: How to race back from texture-image to which object uses it

Post by mc_axe » 23 Nov 2013, 02:51

Manual way , in the explorer
Hit "M" in explorer and right click>expand all (on lib) .
At this point if you select an image clip it gets selected evrywhere..
You have the mats above the image clips, so you can always add to selection all those mat names with ctrl, deselect the clip, and then Rightclick(On the material names.)>Select object with this material.
Last edited by mc_axe on 23 Nov 2013, 03:01, edited 2 times in total.

luceric
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Joined: 22 Jun 2009, 00:08

Re: How to race back from texture-image to which object uses it

Post by luceric » 23 Nov 2013, 02:52

I don't have xsi in front of me, but the material manager should this.

in the clip tab at the left of the view, select the clip. click the "Highlight Materials From Selected Object"
now you know which materials use an image clip.

next, use the Who Uses tab or select the command to select objects from material, which should be an option in the context menu of the materials

http://softimage.wiki.softimage.com/xsi ... m#Rff37089

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mc_axe
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Joined: 12 Mar 2013, 18:44

Re: How to race back from texture-image to which object uses it

Post by mc_axe » 23 Nov 2013, 02:59

Allright in material manager , its Material>Get material from selected objects

and you have the clip selected , and u get isntant upd8 for the who uses

thx luceric.

Frank1000
Posts: 349
Joined: 16 Oct 2011, 14:13
Skype: the2he

Re: How to race back from texture-image to which object uses it

Post by Frank1000 » 23 Nov 2013, 03:19

ok cool that works

thx

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