Display Multiple UV sets on viewport correctly

Discussions regarding Materials, Material-Compounds or Shaders, etc.
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barbapapa
Posts: 5
Joined: 21 Jul 2011, 14:01

Display Multiple UV sets on viewport correctly

Post by barbapapa » 21 Nov 2013, 17:34

Im working with multple UV sets on a character (4 k maps for each set ) Is there a way to display them correctly in the viewport? (all of them and see the character fully textured while animating?)

Cheers!

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gaboraa
Posts: 314
Joined: 16 Apr 2010, 23:14

Re: Display Multiple UV sets on viewport correctly

Post by gaboraa » 21 Nov 2013, 18:17

Use high quality mode and set the texture display mode maximum as possible. I don't have Softimage with me now so I am not sure about the names.

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