Im working with multple UV sets on a character (4 k maps for each set ) Is there a way to display them correctly in the viewport? (all of them and see the character fully textured while animating?)
Cheers!
Display Multiple UV sets on viewport correctly
Re: Display Multiple UV sets on viewport correctly
Use high quality mode and set the texture display mode maximum as possible. I don't have Softimage with me now so I am not sure about the names.
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