Ok, so I have a material I like but it's kinda slow. Ok, it's very slow.
Any suggestions how to make it work faster? Or to replace Lambert with any MentalRay material, while it still looks the same?
Tried different things - rendering time barely increased, and the result wasn't the same. It's simple with diffuse, but what about incandescence?
Convert to MR material
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: Convert to MR material
If you're not animating any of the parameters, why not "bake" it into a static texture map through Rendermap/Rendervertex?
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