Hi there
I'm trying to introduce some noise into the UV co-ordinates of a texture on a surface.
The texture is the standard image clip into tex input of Image node into Diffuse etc
So I have a Projection Lookup linked in to the texture_coord of a 3DWarp node, which I link into.... where's the Image node tex-coord input? How can I affect the Image with the 3Dwarp? Is there a different Image node I should be using?
.....
Help appreciated... am I missing something obvious?
add noise to tex co-ordinates
Re: add noise to tex co-ordinates
must use image lookup node for custom projections. regular image node has its projection lookup built in.
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/
Blog: http://www.gustavoeb.com.br/
Re: add noise to tex co-ordinates
EXCELLENT that works
Many thanks
jON
Many thanks
jON
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