add noise to tex co-ordinates

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snowctrl
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Joined: 20 Apr 2012, 12:18
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add noise to tex co-ordinates

Post by snowctrl » 29 Apr 2013, 12:52

Hi there

I'm trying to introduce some noise into the UV co-ordinates of a texture on a surface.

The texture is the standard image clip into tex input of Image node into Diffuse etc

So I have a Projection Lookup linked in to the texture_coord of a 3DWarp node, which I link into.... where's the Image node tex-coord input? How can I affect the Image with the 3Dwarp? Is there a different Image node I should be using?

.....

Help appreciated... am I missing something obvious?

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gustavoeb
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Re: add noise to tex co-ordinates

Post by gustavoeb » 29 Apr 2013, 13:38

must use image lookup node for custom projections. regular image node has its projection lookup built in.
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snowctrl
Posts: 19
Joined: 20 Apr 2012, 12:18
Skype: snowctrl

Re: add noise to tex co-ordinates

Post by snowctrl » 29 Apr 2013, 16:39

EXCELLENT that works

Many thanks

jON

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