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Chromatic Aberration with Softimage Illusion
Posted: 06 Feb 2013, 16:44
by Caveman
Hi I know to make a chromatic aberration effect in fx-tree using expression in the component parser, but what I do not know is how to make the effect appear more in the outer edge and less in the center.
Don't want to leave Softimage just for that
Any help would be much appreciated.
Thanks.
Re: Chromatic Aberration with Softimage Illusion
Posted: 06 Feb 2013, 18:39
by Tekano
or if you have time on your hands just render with the mia Bokeh lens shader with a chromatic aberration distortion image plugged in in like I did
not sure how to do it in FXtree but similar there in AFX is a displace by image effect that you could distort the offsets with.
** edit ** ok in fxtree it is called Distort>Bump Distort and you can give it a gradient image which distorts the input
Re: Chromatic Aberration with Softimage Illusion
Posted: 06 Feb 2013, 23:10
by luceric
In Autodesk Composite, the Lens Blur tool has pretty great chromatic aberration simulation, in addition to other lens effect
Re: Chromatic Aberration with Softimage Illusion
Posted: 13 Jun 2018, 02:41
by sirdavid32
It will be amazing. Nowadays with the Nuke model on separating RGB channels and offseting and recompose the image, masking it...
Re: Chromatic Aberration with Softimage Illusion
Posted: 14 Jun 2018, 05:12
by Caveman
Haven't used NUKE in a while but last time I used it, I got the Chromatic aberration effect with the help of shuffle node and transforming one of the channels. Presently, when I need to apply that effect on still images I get it done with Photoshop's camera effects.
Necro post I know